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Divine

Curious

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Divine

I was wondering if I can do this:

I was wondering if I can scan for a value while a program is running, then change it's value, then freeze the value so it won't change by itself after that. It's basically what Cheat Engine does. I was planning to get a string grabber of some sort, but I don't really know how to tackle it. After the scan finishes though, I can verify that it is the correct value and use the UDF I found, _MemoryWrite, to change the value, so I don't need any help with that.

I'm just curious if this is possible, as I thought of it randomly one night and thought of ways it could work. If this IS possible, can someone show me how someone would take a grab at it?

Thank you,

~Divine

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MouseSpotter

It probably will help to know why do you need this ... just so we do not violate the "Running or injecting any code (in any form) intended to alter the original functionality of another process" forum restriction (see forum rules at bottom right of page).

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Divine

I was just curious as to how Cheat Engine works, and I think it could be done so with that. My bad if I am violating the forum rules though :|

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Melba23

Divine,

MouseSpotter is quite right - please read the Forum rules (the link is also at bottom right of each page) - you might also want to read the bit about not discussing game interaction as I imagine that is what you are doing - before you post again. Thread locked. :naughty:

But welcome to the AutoIt forum - and see you soon with a legitimate question I hope. :)

M23


Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind._______My UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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