Alexandra95 Posted October 28, 2013 Posted October 28, 2013 Hi peoples, Is it possible to detect duplicate images with the Imagesearch.au3? Been trying some things, but they don't work. My goal is to let the program detect duplicate image patterns on the screen and count the total up in a result. any help is appreciated, thanks
Moderators Melba23 Posted October 28, 2013 Moderators Posted October 28, 2013 Alexandra95,This sounds very familiar - still trying to match images in that game? If not, how about some screenshots so we can see exactly what you are trying to do. M23 Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area
Alexandra95 Posted October 28, 2013 Author Posted October 28, 2013 already made that program and it's working fine now, but now Im trying to find anchor points in terrain textures from old screenshots from the alpha version of age of empires 2 back in end 1998 as I need to find the 4 corners of the terrain textures to get the exact texture shape so that I can import it as new textures into the current game. So, yes its still about games but not automating anything in it anymore To extract this: From this: Though the grass and dirt are very hard to pinpoint, so I need to find the total number of matches of the area I select in the screenshots to see where land matches
Moderators Melba23 Posted October 28, 2013 Moderators Posted October 28, 2013 Alexandra95, its still about gamesWhich part of: "Do not ask for help with AutoIt scripts, post links to, or start discussion topics on the following subjects[..]Launching, automation or script interaction with games or game servers, regardless of the game"do you find difficult to understand? Do NOT open a third game-related thread. Thread locked. M23 Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area
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