duckling78 Posted November 20, 2013 Posted November 20, 2013 I'm a game developer and we're finally getting to the point where I can start working on some tests for my game. I'm kind of familiar with AutoIt3 so I decided to write a script to smoke test my game. We build our game using Jenkins and have a slave Windows Jenkins machine to do any visual tests that need to be done (and also compile the game due to a bug in Unity's -nographics parameter causing the builds to be corrupt without this workaround ). My question is...is there a way to report to Jenkins the pass/fail results of the smoke test and have it formatted in some way readable to Jenkins? I've been staring at Ant and xUnit stuff (and RobotFramework and a bunch of other stuff) but all that stuff seems confusing and not exactly straight forward
Moderators Melba23 Posted November 20, 2013 Moderators Posted November 20, 2013 duckling78,Unfortunately, what you want to do is classed as "game interaction" and so discussion is not permitted here. I appreciate that you are testing, not playing, the game but the Forum rules are quite clear: "Do not ask for help with AutoIt scripts, post links to, or start discussion topics on the following subjects[...]Launching, automation or script interaction with games or game servers, regardless of the game"So I am afraind that I am going to have to lock the thread. M23 Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area
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