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Changing Text Font Creates 2 lines?

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This seems like an easy fix. I can't find the answer anywhere. I have a GUI text box that works perfectly. I want to make one line of the text bold. When I do, it breaks that line up and moves part of it to the next line and I am not sure why. I have this line of text that prints perfectly:

GUICtrlCreateLabel ("Click OK to begin installation", 120, 100)

When I execute it looks like this:

Click OK to begin installation

If I add a 'SetFont' line, like this:

GUICtrlCreateLabel ("Click OK to begin installation", 120, 100)

GUICtrlSetFont (-1, 8.5, 600)

I get this:

Click OK to begin


Why does the font line break up the line of text? The box is plenty big enough. There are longer lines of text in the box that are not broken up. If I delete the word 'installation' from the text it looks like this:

Click OK to


Why does the 'SetFont' line break up my text? Thanks in advance!

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The box is plenty big enough

But the label is evidently not! :D

You can use my StringSize UDF to get the size of any text in any font to check how big the label should be - or post your code and I will look into it for you. ;)


Public_Domain.png.2d871819fcb9957cf44f4514551a2935.png Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind

Open spoiler to see my UDFs:


ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area


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