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Creating a cast sequence macro for MMO

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Hi everyone!

I'm a complete newb in programming and I'm asking for your help and advice.

I would like to create a macro that would work in game. 

Usually dealing damage in any type of MMORPGs is a simple rotation. Rotating spells and cooldowns is routine. I would like to automate it. 

The idea is simple - I press one button in game and macro presses several buttons. Making rules like "if spell is not on cooldown then press 1, if it's on cooldown then press 2" is the thing I need to code. But I'm a complete newb and looking at example code text is frightening. 

Where do I start and how do I succeed? 

The MMO I was talking about is SWTOR, but I think the overall experience is the same for any MMO.

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Welcome to the AutoIt forum. :)

Unfortunately you appear to have missed the Forum rules on your way in. Please read them now (there is also a link at bottom right of each page) - particularly the bit about not discussing game automation - and then you will understand why you will get no help and this thread will now be locked. :naughty:

See you soon with a legitimate question I hope. :)


Public_Domain.png.2d871819fcb9957cf44f4514551a2935.png Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind

Open spoiler to see my UDFs:


ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area


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