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Grayhat

Representing DllStructs in C++

4 posts in this topic

#1 ·  Posted (edited)

Hello.

I'm trying to port an Autoit Code to c++ and  got stucked in this case:


In Au3 I have:
 

$pointer1 =  (an arbitrary memory location)
$pointer2 =  (an arbitrary memory location)
$pointer3 =  (an arbitrary memory location)

$struct1 = DllStructCreate("byte["  & $size & "]", $pointer1 + $pointer2)
$struct2 = DllStructCreate("byte["  & $size & "]", $pointer3)

DllStructSetData($struct1, 1, DllStructGetData($struct2, 1))

By doind this, AutoIt is copying the memory from address (pointer1 + pointer2) and moving it to pointer3, right?

How can I achieve the same result in C++?

I tried this:

PVOID pointer1, pointer2, pointer3;
...
memcpy(pointer1, pointer2 + pointer3, iSize);

but still no success...

I'd appreciate any help.

Thanks in advance

Edited by Grayhat

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By doind this, AutoIt is copying the memory from address (pointer1 + pointer2) and moving it to pointer3, right?

Not really ... and doubt that code would even run as it has some syntax errors.


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Sorry Jos... I just didn't think I would have to copy the code here... It was just to explain the situation.

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It sounds like you are looking for help with a C++ app..

You might get better reception going to a C++ forum and explaining to them what the AutoIT code does and how to make that happen in C++.


C0d3 is P0etry( ͡° ͜ʖ ͡°)

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