Jump to content
Sign in to follow this  
skirv

Cant get Send to work in game.

Recommended Posts

skirv

This code gives me no errors.  Currently some things are commented out so i could test it, others are modified to slow down the run time.

 

It test fine when I open up notepad++, out is as expected.  When game is focused it does not send key presses to window.  I think the Tray Icon blinks between a red [x] and normal icon.  It also does not read my custom escape hotkey, which in this case is 'space bar'

 

The problem seems to be with D3D?  I'm guessing, since its a game, its probably using direct input.  But I dont know much about that.  I did see the ControlSend function, however it wants data I dont have.

 

Using the Au3Info_x64 and non 64 bit version, has no information on the Control Info listed in the summery tab.

<snip>

Is there another way to force it to send keys to a game window?  Or maybe I'm doing it wrong. 

 

Thanks for the help in advanced.

Edited by Melba23
Code removed

Share this post


Link to post
Share on other sites
Melba23

skirv,

Welcome to the AutoIt forum. :)

Unfortunately you appear to have missed the Forum rules on your way in. Please read them now (there is also a link at bottom right of each page) - particularly the bit about not discussing game automation - and then you will understand why you will get no help and this thread will now be locked. :naughty:

See you soon with a legitimate question I hope. :)

M23


Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind._______My UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.
Sign in to follow this  

×