jijou Posted October 9, 2014 Posted October 9, 2014 Hi all, I was wondering if I could get some help with some scripting please. Basically I want to automate something in a game (already launched), and keep looping it. I want something that goes like this: 1) Mouse over to a certain cooardinate in the game (let's say X1, Y1). 2) Hold "Alt" key and click on the left mouse button. (Perhaps step 1 and 2 can be combined, right?) 3) Wait 1 second ("Sleep" function, right)? 4) Type in a certain integer (let's say 10). 5) Wait 1 second 6) Mouse over to another coordinate, and left click. I want to loop this, until certain period, or when I cancel it manually. Any help is appreciated. Thanks!! Regards, Jijou
Moderators Melba23 Posted October 9, 2014 Moderators Posted October 9, 2014 jijou,Welcome to the AutoIt forum. Unfortunately you appear to have missed the Forum rules on your way in. Please read them now (there is also a link at bottom right of each page) - particularly the bit about not discussing game automation - and then you will understand why you will get no help and this thread will now be locked. See you soon with a legitimate question I hope. M23 Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area
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