lunaa Posted February 7, 2015 Posted February 7, 2015 Is there is any way to make _IsPressed not press the button ?? I can't use hotkeyset cause it never map in the game .... So can I use ispressed without making it press the button??
Developers Jos Posted February 7, 2015 Developers Posted February 7, 2015 (edited) Is there is any way to make _IsPressed not press the button ?? I can't use hotkeyset cause it never map in the game .... So can I use ispressed without making it press the button?? Why did you post in the Helpfile documentation Thread which is totally unrelated? The only relation could be that you indeed didn't read the documentation and our forum rules. Post split off into the correct forum. Jos Edited February 7, 2015 by Jos SciTE4AutoIt3 Full installer Download page - Beta files Read before posting How to post scriptsource Forum etiquette Forum Rules Live for the present, Dream of the future, Learn from the past.
Moderators Melba23 Posted February 7, 2015 Moderators Posted February 7, 2015 lunaa,And as you used the G-word, I suggest you read the Forum rules (there is also a link at bottom right of each page) before you post again. M23 Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area
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