Falc Posted February 12, 2015 Share Posted February 12, 2015 I'm trying to automate a specific camera movement in a game. It can only be done by a click&drag with the left mouse button. Now, MouseClickDrag works, but unfortunately, the results are not reliable. The actual in-game movement isn't always the same, which makes the rest of the script rather difficult to make. Let's say, for example, that I'm trying to rotate the camera 90 degrees, but what actually happens is somewhere between 80 and 100 degrees, impossible to accurately predict. Plus, because the whole angle of view changes, it's not as if I can just translate the coordinates I use for the rest of the script. So I'm hoping someone here has had a similar problem and can help out with some pointers. For example, I've tried using GetPixelColor and repeated small click&drags, and while that sort of manages to move the camera only between 85 and 95 degrees, it's still not suite good enough. Plus, speed is a bit of an issue and going very slow to get something really accurate would defeat the whole purpose of the script. Anyone? Link to comment Share on other sites More sharing options...
Moderators Melba23 Posted February 12, 2015 Moderators Share Posted February 12, 2015 Falc,Welcome to the AutoIt forum. Unfortunately you appear to have missed the Forum rules on your way in. Please read them now (there is also a link at bottom right of each page) - particularly the bit about not discussing game interaction - and then you will understand why you will get no help and this thread will now be locked. See you soon with a legitimate question I hope. M23 Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area Link to comment Share on other sites More sharing options...
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