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Do Slider limits have maximum values?


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Posted

I'm using a slider to access data packets in a file. The number of packets is variable, I've had over 1M.

I'm using:

GUICtrlSetLimit ($idSliderReplay, $FilePackets-1, 0)

to set the slider limits. However, when I return the current slider position using:

$FilePos = GUICtrlRead($idSliderReplay)

msgbox(0,$FilePackets-1,$FilePos)
 
I get 30599 returned (the msgbox shows 12575784 in the title) when I slide all the way to the right.
 
The optimum would probably be to set the slider limit to the number of pixels it can slide along, but I don't see a way to find that out. Then I would just multiply the slider position by $FilePackets/$SliderPixels to get my position.
 
Any thoughts? :)
 
 
 
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Posted

weirddave,

Native sliders, and the GUICtrlSetLimit function, are limited to a maximum of 32767 - this is a Windows limitation and nothing to do with AutoIt. Try increasing the value here as see what happens: ;)

#include <GUIConstantsEx.au3>
#include <MsgBoxConstants.au3>


$hGUI = GUICreate("Test", 500, 500)

$cSlider = GUICtrlCreateSlider(10, 10, 300, 20)
GUICtrlSetLimit($cSlider, 32767, 0) ; <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<

$cButton = GUICtrlCreateButton("Read", 10, 100, 80, 30)

GUISetState()

While 1
    Switch GUIGetMsg()
        Case $GUI_EVENT_CLOSE
            Exit
        Case $cButton
            $iValue = GUICtrlRead($cSlider)
            MsgBox($MB_SYSTEMMODAL, "Slider", $iValue)
    EndSwitch
WEnd
But all is not lost - we can send a message to the slider to increase the maximum - but this comes with some disadvantages as we will see when we try:

#include <GUIConstantsEx.au3>
#include <MsgBoxConstants.au3>
#include <SliderConstants.au3>

$hGUI = GUICreate("Test", 500, 500)

$cSlider = GUICtrlCreateSlider(10, 10, 300, 20)
GUICtrlSendMsg($cSlider, $TBM_SETRANGEMAX, True, 12575784) ; <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<

$cButton = GUICtrlCreateButton("Read", 10, 100, 80, 30)

GUISetState()

While 1
    Switch GUIGetMsg()
        Case $GUI_EVENT_CLOSE
            Exit
        Case $cButton
            $iValue = GUICtrlRead($cSlider)
            MsgBox($MB_SYSTEMMODAL, "Slider", $iValue)
    EndSwitch
WEnd
I certainly get the correct maximum value returned, but the slider is very sluggish - no doubt because it has to do a fair bit of behind the scenes work to calculate the correct value as the thumb is moved. :(>

I would strongly suggest sticking to a more sensible maximum value and doing the maths yourself to get the position:

#include <GUIConstantsEx.au3>
#include <MsgBoxConstants.au3>

; Determine the value increment for each slider unit - the default is 100
$iFactor = 12575784 / 100

$hGUI = GUICreate("Test", 500, 500)

$cSlider = GUICtrlCreateSlider(10, 10, 300, 20)


$cButton = GUICtrlCreateButton("Read", 10, 100, 80, 30)

GUISetState()

While 1
    Switch GUIGetMsg()
        Case $GUI_EVENT_CLOSE
            Exit
        Case $cButton
            ; Calculate the value to return
            $iValue = int(GUICtrlRead($cSlider) * $iFactor)
            MsgBox($MB_SYSTEMMODAL, "Slider", $iValue)
    EndSwitch
WEnd
Will that do? :huh:

M23

Public_Domain.png.2d871819fcb9957cf44f4514551a2935.png Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind

Open spoiler to see my UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

Posted

Ah, so that's the limit, I think doing the maths myself will have to do, ta :)

I will probably use 0 to 9999 so that no matter the slider size (within reason :) ), the result will stay relatively smooth and linear and not go granular.

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