Nohybab Posted November 5, 2015 Posted November 5, 2015 Is it possible to create a statement that if the key is hold for 3 seconds then it will do some action?.Well to make it clear I am running a game which of course using hotkeys give a lot of advantages.I am not able to block these sort of hotkeys when pressing f1-f9 down and it will spam the stated function such as skills or item.Now what am i trying to do is counter the "hold-down" key so let's say if they pressed f1 for 3 seconds then processclose().I checked the iskeyPressed I can't find the option to make IF statement when it has been hold for 3 seconds.Any help or idea if this is possible is pretty much appreciated. Thank you in advanced.
Moderators Melba23 Posted November 5, 2015 Moderators Posted November 5, 2015 Nohybab,Welcome to the AutoIt forum.Unfortunately you appear to have missed the Forum rules on your way in. Please read them now - particularly the bit about not discussing game automation - and then you will understand why you will get no help and this thread will now be locked.See you soon with a legitimate question I hope.M23 Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area
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