Nohybab

iskeyPressed if hold

2 posts in this topic

Is it possible to create a statement that if the key is hold for 3 seconds then it will do some action?.

Well to make it clear I am running a game which of course using hotkeys give a lot of advantages.

I am not able to block these sort of hotkeys when pressing f1-f9 down and it will spam the stated function such as skills or item.

Now what am i trying to do is counter the "hold-down" key so let's say if they pressed f1 for 3 seconds then processclose().

I checked the iskeyPressed I can't find the option to make IF statement when it has been hold for 3 seconds.

Any help or idea if this is possible is pretty much appreciated. Thank you in advanced.

 

 

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Nohybab,

Welcome to the AutoIt forum.

Unfortunately you appear to have missed the Forum rules on your way in. Please read them now - particularly the bit about not discussing game automation - and then you will understand why you will get no help and this thread will now be locked.

See you soon with a legitimate question I hope.

M23


Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind._______My UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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