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How do you send multiple keys? I've tried many suggested ways but i'm at a dead end.

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OK so I'm pulling hair out by the roots, at my wits end here and I had to create a forum account just to ask this question, but here goes.

I'm trying to automate a repetitive task in a game that runs in a gameboy advanced emulator. I'm trying to:

1.Press and hold L

2.Press A

3.Release L

4.Press A


Steps 1-3 is required to get an item out of my inventory without having to access the inventory screen. And step 4 is to interact with that item.


Here's what I've tried (don't mind syntax, i just copied it from failed experiments, I just want to know if this is the right logic)


        Send("{l down}")
        Send("{l up}")


    Opt("SendKeyDelay", 600)
    Send("{l down}{a}{l up}")


    ;Send("{l down}")
    ;Send("{l up}")







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Welcome to the AutoIt forum.

Unfortunately you appear to have missed the Forum rules on your way in. Please read them now - particularly the bit about not discussing game automation - and then you will understand why you will get no help and this thread will now be locked.

See you soon with a legitimate question I hope.



Public_Domain.png.2d871819fcb9957cf44f4514551a2935.png Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind

Open spoiler to see my UDFs:


ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area


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