GameScripter

Loop until Colour Recognition?

2 posts in this topic

Hi guys, I've been playing about with AutoIt for a couple weeks now and decided to join the forums as from what I've seen it's quite a helpful and welcoming community.

I'm trying to create a script that will do X until an rgb color is recognised within a certain area. Let me simplify it a bit.

 

Paul is fighting a monster, this fight consists of simply clicking on the monster and waiting to see the outcome.

If Paul gets low on health he needs to stop fighting the monster and drink a health potion, so.. AutoIT comes into play as it monitors his health bar colour. It recognises the default colour is green, when red is displayed, paul will stop what he's doing and drink a health potion, then continue to fight the monster until death. 

 

So basically, I'm wondering if it's possible to scan a certain part of the screen consistently until a certain colour is detected.. this will the exit the loop and you can do whatever else from there... 

 

Thanks! :)

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GameScripter,

Welcome to the AutoIt forums.

Quote

it's quite a helpful and welcoming community

It is - unless you break the Forum rules.  I suggest you  read them now - particularly the bit about not discussing game automation - and then you will understand why you will get no help and this thread will now be locked.

See you soon with a legitimate question I hope.

M23

 

 


Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind._______My UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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