matias

[Help] I need help to make a triggerbot

4 posts in this topic

Hello, I need help to begin creating triggerbot, wanted to try to make one for the counter strike source and I have to say that you will not be programmed, but you read it more or less and edit because I had a page before and they handle the cheat engine 50%, be pointers, etc.
I just need to help me because you search for videos that do not understand them,or they are very long, I all I want esque when you see the name of the enemy fire and because, since am sniper and I would like to make one. If I have to learn how to program I prefer not to do it, but if I show the "structure" of the triggerbot instructions can do it. Thank you :)

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matias,

Welcome to the AutoIt forum.

Unfortunately you appear to have missed the Forum rules on your way in. Please read them now - particularly the bit about not discussing game automation - and then you will understand why you will get no help and this thread will now be locked.

See you soon with a legitimate question I hope.

M23


Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind._______My UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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hola, necesito ayuda para empezar a crear triggerbot , queria intentar hacer uno para el counter strike source y tengo que decir que no se programar, pero se leerlo mas o menos y editar porque tenia una pagina antes y se manejar  el cheat engine un 50%, se hacer pointers, etc
solo necesito que me ayuden porque busque videos que no los entiendo o son muy largos, yo lo unico que quiero esque cuando vea el nombre del enemigo dispare y ya, ya que soy francotirador y me gustaria hacer uno. si tengo que aprender a programar prefiero no hacerlo ,pero si me muestran la "estructura" de los triggerbot con las instrucciones puedo hacerlo. Gracias

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matias,

Post this question again in any form and you will be removed from the community.

M23

1 person likes this

Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind._______My UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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