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how game protection is able to catch autoit and ban the bot

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Hi there!


One question is currently bugging me.

How guard systems are able to recognize that the player is using autoit and ban it? I mean if we do not invoke multiple actions at the same time it should not recognize whether it's a user or a bot.


The only explanation I came up with is that it might register system events and if a request of "person clicked F1" sent to server but OS did not register that event -> it catches autoIt script.


Am I right? Could anybody explain?



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Welcome to the AutoIt forum. :)

Unfortunately you appear to have missed the Forum rules on your way in. (there is also a link link in my signature) 
Please read them now particularly the bit about not discussing game automation - and then you will understand why you will get no help and this thread will now be locked. :naughty:

See you soon with a legitimate question I hope. :)


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