darquizard

Iterating and Incrementing over a List

2 posts in this topic

New AutoIT user here. I'm creating a simple bot for game to chop wood. After chopping said wood for awhile your axe is expended and disappears from your inventory. I'm trying to attack this problem by checking pixel color of my character sheet to see if the axe is equipped, if it is, do nothing, if not then equip an axe from your inventory.

Here is the general idea

 

Func isAxeEquip()
   $axePixels = PixelSearch(873,194,875,196,0xA0A0A0)
   if $axePixels = False
      Send("{u}")
      sleep(200)
      Send("---the next axe in inventory---")

 

The problem is the next axe in inventory will be a different key each iteration. So I can't define the character with "x" it has to be a character chosen from a list, and each time the function is called I need to use the next item in the list. In Python I could do this fairly by creating a list, creating a list-position variable, and incrementing the variable at the end of the function.

 

How should I handle this in AutoIT?

 

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darquizard,

Welcome to the AutoIt forum.

Unfortunately you appear to have missed the Forum rules on your way in. Please read them now - particularly the bit about not discussing game automation - and then you will understand why you will get no help and this thread will now be locked.

See you soon with a legitimate question I hope.

M23

 


Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind._______My UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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