qwert

Questions about GUIButton.au3

3 posts in this topic

I've started working with radio buttons in more detail. I immediately found that there are two ways to create a simple button.

Before I get too far into my implementation, is it advisable to start with GUIButton.au3 functions for even simple cases? Is it considered "the new way". Or is it only advisable where more detailed controls are needed? My concern stems from the help statement: "This function is for Advanced users and for learning how the control works." I certainly don't want to overcomplicate my script.

Thanks in advance for advice.

 

 

 

 

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qwert,

I have never used anything other than the native GUICtrlCreateRadio command for radio buttons. UDF functions usually offer you more control over the control (pun intended) but at the cost of having to do much more coding to get everything working - you often need Windows handlers to detect control events rather than the native OnEvent/MessageLoop commands (look at the _GUICtrlButton_Create example scrip tin the Help file). Do you have any particular reason why the native command is not suitable for your project?

M23


Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind._______My UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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Quote

Do you have any particular reason why the native command is not suitable for your project?

Only that when I downloaded an example from the forum and noticed that it used _GUICtrlButton_Create. The more I investigated, the more questions arose.

At this point, I'm perfectly happy using GUICtrlCreateRadio. Sounds like that's still the mainstream method. I just didn't want to skip using the UDF if it was "better".

Thanks for the quick response.

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