wellitongb Posted January 21, 2017 Share Posted January 21, 2017 (edited) Hello everyone, I have a question about autoit. I did a while ago a "bot" in autoit for a game (pokemonlegends), where the game was totally in html5. It was very simple to create the commands for each case since I had the information of what was happening in the game through its source code. I am currently in another game (pokemonplanet) and it is in flash (.swf). I would like to develop a "bot" to help me find some rare pokemons while eating, for exemple. Anyway, my question is: Is it possible to get real-time information about what happens in the game? I can read data from the game to define the commands to be executed? I am sorry, It's a translation google. Thanks for help-me!! Edited January 21, 2017 by Melba23 Removed white space Link to comment Share on other sites More sharing options...
Moderators Melba23 Posted January 21, 2017 Moderators Share Posted January 21, 2017 wellitongb, Welcome to the AutoIt forum. Unfortunately you appear to have missed the Forum rules on your way in. Please read them now - particularly the bit about not discussing game automation - and then you will understand why you will get no help and this thread will now be locked. See you soon with a legitimate question I hope. M23 Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area Link to comment Share on other sites More sharing options...
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