Ventura Posted March 9, 2017 Posted March 9, 2017 What I want is to make the Chance input to only allow between 0.01-98 and the Payout input to allow only 1.01202 to 9900 How do I make it to only allow those ranging numbers? expandcollapse popup#include <EditConstants.au3> #include <GUIConstantsEx.au3> #include <StaticConstants.au3> #include <WindowsConstants.au3> $Form1 = GUICreate("Form1", 364, 153, 192, 124) $label1 = GUICtrlCreateLabel("Chance", 80, 32, 59, 24) GUICtrlSetFont(-1, 12, 400, 0, "MS Sans Serif") $label2 = GUICtrlCreateLabel("Payout", 228, 31, 53, 24) GUICtrlSetFont(-1, 12, 400, 0, "MS Sans Serif") $Button1 = GUICtrlCreateButton("49.50", 144, 104, 97, 41) $Chance = GUICtrlCreateInput("49.50", 56, 63, 121, 21) $Payout = GUICtrlCreateInput("2", 208, 63, 121, 21) GUISetState(@SW_SHOW) Global $WhichFunc = 0 Global $aFuncs[2] $aFuncs[0] = _Func_1 $aFuncs[1] = _Func_2 Global $RW = 1 While 1 $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE Exit Case $Chance Chance() Case $Payout Payout() Case $Button1 $aFuncs[$WhichFunc] () $WhichFunc = Not $WhichFunc EndSwitch WEnd Func Chance() $Read1 = GUICtrlRead($Chance) $data = 99 / $Read1 GUICtrlSetData($Payout, $data) $data = 99 / $data If $RW = 1 Then GUICtrlSetData($Button1, $data) Else _Func_1() EndIf EndFunc Func Payout() $Read2 = GUICtrlRead($Payout) $data1 = 99 / $Read2 $data1 = Round($data1, 5) GUICtrlSetData($Chance, $data1) If $RW = 1 Then GUICtrlSetData($Button1, $data1) Else _Func_1() EndIf EndFunc Func _Func_2() $Read1 = GUICtrlRead($Chance) GUICtrlSetData($Button1, $Read1) $RW = 1 EndFunc Func _Func_1() $Read2 = GUICtrlRead($Chance) $Read2 = 99.99 - $Read2 GUICtrlSetData($Button1, $Read2) $RW = 2 EndFunc
Subz Posted March 9, 2017 Posted March 9, 2017 Wouldn't you just use Random: Round(Random(.01, .98), 2) ;~ 0.01-98 Random(1.01202, 9900) ;~ 1.01202 - 9900
Ventura Posted March 9, 2017 Author Posted March 9, 2017 6 minutes ago, Subz said: Wouldn't you just use Random: Round(Random(.01, .98), 2) ;~ 0.01-98 Random(1.01202, 9900) ;~ 1.01202 - 9900 It is something users will enter, and so if a user enters for example 99 in chance input it should revert to 98 and inform must be between " 0.01-98 " same goes for Payout input.
Subz Posted March 9, 2017 Posted March 9, 2017 Sorry was confused so maybe something like this? Case $Chance If Number(GUICtrlRead($Chance)) < 0.01 Then GUICtrlSetData($Chance, 0.01) If Number(GUICtrlRead($Chance)) > 98 Then GUICtrlSetData($Chance, 98) Chance() Case $Payout If Number(GUICtrlRead($Payout)) < 1.01202 Then GUICtrlSetData($Payout, 1.01202) If Number(GUICtrlRead($Payout)) > 9900 Then GUICtrlSetData($Payout, 9900) Payout()
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