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NegativeNrG

GUI only active on Specific Direct3D game.

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is it possible to put the GUI go ONLY on top of a Direct3D game? i never attempted this because i dont know which function to use, if its possible, may i have an example of some sort?

Thanks :P


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try this

#include <GUIConstants.au3>

; GUI
GUICreate("Auto Loader", 200, 150)

; LABEL
$label_1 = GUICtrlCreateLabel("Ready...", 40, 20, 150, 20)

; BUTTON
$RUN_1 = GUICtrlCreateButton("Run", 50, 50, 100, 50)

; GUI MESSAGE LOOP
GUISetState()

WinSetOnTop("Auto Loader", "Ready...", 1)



While 1
    $MSG = GUIGetMsg()
    Select
        Case $MSG = $GUI_EVENT_CLOSE
            Exit
        Case $MSG = $RUN_1
           MsgBox(0,"test","on top test")
    EndSelect

WEnd

8)


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