ff781 Posted November 28, 2020 Share Posted November 28, 2020 For game automation, I focus the game window using WinActivate -> the window seems focussed as indicated in the hotbar. ;~ Local $x, $y; ;~ while not _WaitForImageSearch($shop, 2, 1, $x, $y, 50) ;~ Sleep(2500) ;~ WEnd ;~ Sleep(2500) ;~ MouseClick("", $x, $y); Then there is code like this that finds where the location to click is and clicks it, yet it doesn't yield the expected result ingame. (The expected result would be for the shop to open.) If I manually left click the moment the mouse hovers over the $x, $y position, everything works fine. So what might be the problem here? Is there an alternative MouseClick that bypasses this kind of automation prevention? Or am I just doing something wrong with the focussing? To note though is that keypresses are registered just fine for the game window, and one would rather expect keypresses to fail first if the window is not focussed properly, rather than mouse clicks not working as intended. Link to comment Share on other sites More sharing options...
Moderators Melba23 Posted November 28, 2020 Moderators Share Posted November 28, 2020 Welcome to the AutoIt forum. Unfortunately you appear to have missed the Forum rules on your way in. Please read them now - particularly the bit about not discussing game automation - and then you will understand why you will get no help and this thread will now be locked. See you soon with a legitimate question I hope. The Moderation team Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area Link to comment Share on other sites More sharing options...
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