jay Posted January 27, 2006 Posted January 27, 2006 (edited) is there a way to map coordinates like Longitude and latitude to the GUI screen and use a function like mouse over to get the Lat/Long Thanks Jay Edited January 27, 2006 by jay
greenmachine Posted January 27, 2006 Posted January 27, 2006 How much zoom do you want? If it is zoomed in enough, the lines will be nearly straight, but if it is zoomed out, they will be curved based on the radius of the object (probably the earth) and the amount of zoom. Care to provide some more detail?
jay Posted January 27, 2006 Author Posted January 27, 2006 How much zoom do you want? If it is zoomed in enough, the lines will be nearly straight, but if it is zoomed out, they will be curved based on the radius of the object (probably the earth) and the amount of zoom. Care to provide some more detail?I guess instead of that I would like to do more of a bulleye like in the picture with the center of the bullseye being 000 00So the scale would be in miles 000 180 would be straight up 180 miles out
greenmachine Posted January 27, 2006 Posted January 27, 2006 If you can do the math, AutoIt can do the rest. Try some stuff, and let me know if you get anywhere. I'll be trying too.
CyberSlug Posted January 27, 2006 Posted January 27, 2006 Similar to your picture:http://www.autoitscript.com/forum/index.ph...5&hl=dart+board Use Mozilla | Take a look at My Disorganized AutoIt stuff | Very very old: AutoBuilder 11 Jan 2005 prototype I need to update my sig!
jay Posted January 27, 2006 Author Posted January 27, 2006 If you can do the math, AutoIt can do the rest.Try some stuff, and let me know if you get anywhere. I'll be trying too.My Math suck but i bet i can figure it out just thought if someone had any idea that might speed up the process.. Also i would like to be able to enter a bulls eye number like 253 77 and have it show it on the bulls eye picture
greenmachine Posted January 27, 2006 Posted January 27, 2006 (edited) I like math, and so I felt the need to do this myself. I went out and got a picture of a unit circle off the web thinking that I was going to use some trig stuff, but I never did. Instead, I simply used the Pythagorean Theorem (a squared + b squared = c squared). Here's the result: expandcollapse popup#include <misc.au3> HotKeySet ("{ESC}", "quitme") Opt ("MouseCoordMode", 2) $Board = GUICreate ("Board", 712, 700) GUICtrlCreatePic (@ScriptDir & "\UnitCircle.gif", 0, 0, 712, 658) $MouseCoords = GUICtrlCreateLabel ("Mouse Coords: ", 10, 670, 200, 20) GUISetState (@SW_SHOW) While 1 GUICtrlSetData ($MouseCoords, "Mouse Coords: " & MouseGetPos (0) & " , " & MouseGetPos (1)) If _IsPressed ("01") Then ClickedOnPic() EndIf Sleep (50) WEnd Func quitme() Exit EndFunc Func ClickedOnPic() $MouseX = MouseGetPos (0) $MouseY = MouseGetPos (1) $Radius = Sqrt ((($MouseX - 368) ^ 2) + (($MouseY - 321) ^ 2)) / (302/180) $DistanceFromCenterHoriz = ($MouseX - 368) / (302/180) $DistanceFromCenterVert = ($MouseY - 321) / (302/180) If $DistanceFromCenterHoriz < 0 Then $HorizString = " miles left of center" $DistanceFromCenterHoriz = -$DistanceFromCenterHoriz Else $HorizString = " miles right of center" EndIf If $DistanceFromCenterVert > 0 Then $VertString = " miles below center" Else $VertString = " miles above center" $DistanceFromCenterVert = -$DistanceFromCenterVert EndIf MsgBox (0, "Mouse Clicked On Pic", $MouseX & @CRLF & $MouseY & @CRLF & $Radius & @CRLF & _ $DistanceFromCenterHoriz & $HorizString & @CRLF & $DistanceFromCenterVert & $VertString) EndFunc ;320-322 (horiz line y coord) ;367-369 (vert line x coord) ;center point: (368, 321) ; farthest right point (670, 321) ; farthest left point (66, 321) ; topmost point (368, 19) ; bottommost point (368, 623) ;horizontally: 180 mi = 302 pixels ;vertically: 180 mi = 302 pixels And, here's the pic I used (so you can use the same one and not get all messed up). edit: On a totally unrelated note, this is my 200th post. I am now a "spammer!" Edited January 27, 2006 by greenmachine
jay Posted January 27, 2006 Author Posted January 27, 2006 If you can do the math, AutoIt can do the rest.Try some stuff, and let me know if you get anywhere. I'll be trying too.Yah i saw that post but i need the coord to be different and start from the center
greenmachine Posted January 27, 2006 Posted January 27, 2006 Jay - try mine. I modified it so it uses miles (but doesn't have the little circular markers) and starts at the center point.
jay Posted January 27, 2006 Author Posted January 27, 2006 (edited) Jay - try mine. I modified it so it uses miles (but doesn't have the little circular markers) and starts at the center point.When i try it the center point is 368 321 when it should be 000 00o and thank you for all your help Edited January 27, 2006 by jay
jay Posted January 27, 2006 Author Posted January 27, 2006 So it the pic below the spot marked on it would be 150 90 so that would be the mouse coords too?
greenmachine Posted January 27, 2006 Posted January 27, 2006 (edited) Fine, if you're not going to at least look to see what the script is doing, I'll explain the damn thing to you. Click on the pic. It shows a message box saying mousex, mousey, radius, distance in miles from center horizontally and vertically. If you can't figure out which values are the ones you're looking for, and subject the correct number of pixels to make everything work out how you want, sucks. You have all the resources you need right there in your script. All you have to do now is put out a little effort, and you're done. No real thinking required. Edited January 27, 2006 by greenmachine
jay Posted January 27, 2006 Author Posted January 27, 2006 Fine, if you're not going to at least look to see what the script is doing, I'll explain the damn thing to you.Click on the pic. It shows a message box saying mousex, mousey, radius, distance in miles from center horizontally and vertically. If you can't figure out which values are the ones you're looking for, and subject the correct number of pixels to make everything work out how you want, sucks.You have all the resources you need right there in your script. All you have to do now is put out a little effort, and you're done. No real thinking required.what is setting the center in the gui is it the center of the gui or the picture?
jay Posted January 27, 2006 Author Posted January 27, 2006 Fine, if you're not going to at least look to see what the script is doing, I'll explain the damn thing to you.Click on the pic. It shows a message box saying mousex, mousey, radius, distance in miles from center horizontally and vertically. If you can't figure out which values are the ones you're looking for, and subject the correct number of pixels to make everything work out how you want, sucks.You have all the resources you need right there in your script. All you have to do now is put out a little effort, and you're done. No real thinking required.the more i look at it the more i understand it. I think
greenmachine Posted January 27, 2006 Posted January 27, 2006 Clicking helps. The message box has a good amount of info (the last two lines are most important).
greenmachine Posted January 27, 2006 Posted January 27, 2006 Come to think of it, I didn't really address the problem as you were thinking of it. Sorry to snap at you. What mine does is get the square coordinates of the point clicked according to the center of the picture. It doesn't get the angle like you want with your pic, because that's not how coords work. CyberSlug's post uses polar coordinates, which takes a radius and angle (theta). It's a little different.
jay Posted January 27, 2006 Author Posted January 27, 2006 (edited) my problem now is how do i tell it to convert it to the postion with out haveing to program all the coordinates in Example: if $horizString = 180.000000 and $Vertstring = 0.0000 Then $Bullseye = 000 180 Else Endif this would be to the right of the center of the bullseye 180 miles out or 90 dregrees of the Bullseye for 180 nm Edited January 27, 2006 by jay
greenmachine Posted January 27, 2006 Posted January 27, 2006 Not sure what you're asking after a quick glance (will go back and read some more to figure it out better), but I do know this: in math, position 0 is on the right hand side of the x-axis (as shown in my picture), and the positive positions revolve counter-clockwise around the center. This is not the same as your picture, I understand that, and so I have this question: do you have to keep your coordinates the way they are, or can they be changed to fit a standard unit circle in math (my pic)? If you MUST leave your coordinates the way they are, I will have to make some changes to take that into consideration.
jay Posted January 27, 2006 Author Posted January 27, 2006 Not sure what you're asking after a quick glance (will go back and read some more to figure it out better), but I do know this: in math, position 0 is on the right hand side of the x-axis (as shown in my picture), and the positive positions revolve counter-clockwise around the center. This is not the same as your picture, I understand that, and so I have this question: do you have to keep your coordinates the way they are, or can they be changed to fit a standard unit circle in math (my pic)? If you MUST leave your coordinates the way they are, I will have to make some changes to take that into consideration.the bullseye is the way military pilots call out bandits over the radio so if you were to over lay that on a map you could call out a position such as Bulls Eye 000 for 180 and that would be on the 90 degree line and 180 miles out from the center so its like a navigational aid
greenmachine Posted January 27, 2006 Posted January 27, 2006 Ok, I have an idea of what's going on, but I'm pretty much done with writing it for you. Here's what's left: since you're using angles, you're going to need sin, cos, and probably arcsin and arccos (Asin and Acos in autoit) to get all the angles and positions worked out correctly. Since it's so far out of the ordinary for me, and I have work to do for school, I'm going to leave it up to you to test things and figure it out yourself.
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