Jump to content

Video transparency doesn't work with OpenGL


Recommended Posts

I'm using _WinAPI_SetLayeredWindowAttributes() to apply transparency to the black color of the videos and it works perfectly with DirectX but if I use OpenGl I don't have transparency, does anyone know how I can solve this?

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...