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Coordinates seem to be wrong - (Locked)


BadTrip
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Hello, I have following configuration:

OS: Win10
GPU: NVIDIA GeForce RTX 3060
Monitors: 2 Screens side by side with a resolution of 3840x2160 each

I've tried to control a game running in 3840x2160 fullscreen mode on one monitor by automated mouse-clicks. But AutoIt seems to have a completely different coord system than I have.

Using @DesktopWidth and @DesktopHeight returns a resolution of 2194x1234 not 3840x2160 (no matter if the game is running or not). That's also the range where MouseCoords are within (or 4388x1234 if I move the mouse to lower-right of 2nd screen). But if I capture the game to clipboard using alt-printscreen and pasting it to paint, it has a resolution of 3840x2160 like it should be.

Trying around with AutoItSetOption's PixelCoordMode or MouseCoordMode didn't help. Even Au3Info_x64.exe is using this strange coordinate system.

Where is the problem located here?

 

 

 

Edited by Melba23
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Forum Posting

1. Do not ask for help with AutoIt scripts, post links to, or start discussion topics on the following subjects:

  • Malware of any form - trojan, virus, keylogger, spam tool, "joke/spoof" script, etc.
  • Bypassing of security measures - log-in and security dialogs, CAPTCHAs, anti-bot agents, software activation, etc.
  • Automation of software/sites contrary to their EULA (see Reporting bullet below).
  • Launching, automation or script interaction with games or game servers, regardless of the game.
  • Running or injecting any code (in any form) intended to alter the original functionality of another process.
  • Decompilation of AutoIt scripts or details of decompiler software.

 

3 minutes ago, BadTrip said:

I've tried to control a game running in 3840x2160 fullscreen mode on one monitor by automated mouse-clicks.

 

When the words fail... music speaks.

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  • Moderators

Welcome to the AutoIt forum.

Unfortunately you appear to have missed the Forum rules on your way in. Please read them now - particularly the bit about not discussing game automation - and then you will understand why you will get no help and this thread will now be locked.

See you soon with a legitimate question I hope.

The Moderation team

Public_Domain.png.2d871819fcb9957cf44f4514551a2935.png Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind

Open spoiler to see my UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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  • Melba23 changed the title to Coordinates seem to be wrong - (Locked)
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