SweatyOgre 0 Posted May 27, 2004 The script I am writing is for a game that has a chat screen, then a loading screen, then the game screen. Is there a way for me to make the script wait until the loading screen changes to the game screen to continue? Share this post Link to post Share on other sites
pekster 0 Posted May 27, 2004 (edited) You could use PixelGetColor() or PixelChecksum() may help you out. The checksum may help you discover if a portion of the screen has changed, and this could tell you that a splashscreen has changed. Just be sure to keep your checksum range or the pixel (if using PixelGetColor() ) out of any progress bars that may be on the loading screen.Edited to correct a typo (you'd think I would slow down and double check, but no) Edited May 27, 2004 by pekster [font="Optima"]"Standing in the rain, twisted and insane, we are holding onto nothing.Feeling every breath, holding no regrets, we're still looking out for something."[/font]Note: my projects are off-line until I can spend more time to make them compatable with syntax changes. Share this post Link to post Share on other sites