carlosa Posted August 16, 2006 Posted August 16, 2006 hey guys, so i started a new script today and the oddest thing happened. i made a combo box and it worked fine, added a label on top and the combo box will only dorp if i click on the left upper corner of the widget. any help solving this issue would be greatly apricated.. if a comment the label out the in works fine. maybe it's a bug with the coord sys? cheers, Los. ;------------include--------------------------- #include <GUIConstants.au3>;include gui library #include <file.au3>;include file library ;-------------system varibles------------------- $toolName = "3dsStudioLuncher" $toolversion = ".001" $uiName = $toolName & " v" &$toolversion ;----------------GUI---------------------------- Opt("GUIOnEventMode",1);turn on event call back Opt("GUICoordMode",0) GUICreate($uiName,493,392) GUICtrlCreateLabel("Render Engine:",50,10,478,140) $rndrList = GUICtrlCreateCombo ("",100,-5,200,1000,BitOr($CBS_SIMPLE,$CBS_DROPDOWNLIST, $CBS_AUTOHSCROLL)) GUICtrlSetData ($rndrList,"VRay|Default Scanline","VRay") GUISetState(@SW_Show) GUISetOnEvent($GUI_EVENT_CLOSE,"CLOSEUI") $guiOn = 1 While $guiOn sleep(10) WEnd ;---------------GUI Events-------------------- func CLOSEUI() $guiOn = 0 endfunc Carlos AnguianoSenior Technical Director/Pipeline EngineerRed magnet Studios Venice, CAhttp://www.redmagnetfx.com
BPBNA Posted August 16, 2006 Posted August 16, 2006 (edited) Your label is overlapping the combobox. Try: ;------------include--------------------------- #include <GUIConstants.au3>;include gui library #include <file.au3>;include file library ;-------------system varibles------------------- $toolName = "3dsStudioLuncher" $toolversion = ".001" $uiName = $toolName & " v" &$toolversion ;----------------GUI---------------------------- Opt("GUIOnEventMode",1);turn on event call back Opt("GUICoordMode",0) GUICreate($uiName,493,392) GUICtrlCreateLabel("Render Engine:",50,10,100,140) $rndrList = GUICtrlCreateCombo ("",100,-5,200,1000,BitOr($CBS_SIMPLE,$CBS_DROPDOWNLIST, $CBS_AUTOHSCROLL)) GUICtrlSetData ($rndrList,"VRay|Default Scanline","VRay") GUISetState(@SW_Show) GUISetOnEvent($GUI_EVENT_CLOSE,"CLOSEUI") $guiOn = 1 While $guiOn sleep(10) WEnd ;---------------GUI Events-------------------- func CLOSEUI() $guiOn = 0 endfunc Edited August 16, 2006 by BPBNA
carlosa Posted August 17, 2006 Author Posted August 17, 2006 Your label is overlapping the combobox. Try: ;------------include--------------------------- #include <GUIConstants.au3>;include gui library #include <file.au3>;include file library ;-------------system varibles------------------- $toolName = "3dsStudioLuncher" $toolversion = ".001" $uiName = $toolName & " v" &$toolversion ;----------------GUI---------------------------- Opt("GUIOnEventMode",1);turn on event call back Opt("GUICoordMode",0) GUICreate($uiName,493,392) GUICtrlCreateLabel("Render Engine:",50,10,100,140) $rndrList = GUICtrlCreateCombo ("",100,-5,200,1000,BitOr($CBS_SIMPLE,$CBS_DROPDOWNLIST, $CBS_AUTOHSCROLL)) GUICtrlSetData ($rndrList,"VRay|Default Scanline","VRay") GUISetState(@SW_Show) GUISetOnEvent($GUI_EVENT_CLOSE,"CLOSEUI") $guiOn = 1 While $guiOn sleep(10) WEnd ;---------------GUI Events-------------------- func CLOSEUI() $guiOn = 0 endfuncyou are totaly right dude, thanks for your help man...... cheers, Los. Carlos AnguianoSenior Technical Director/Pipeline EngineerRed magnet Studios Venice, CAhttp://www.redmagnetfx.com
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