Jump to content

Recommended Posts

Posted

I feel ambitious, so I feel like coding a game which you can kill monsters get items etc.. ( I know I've VERY ambitious ) So Im wondering how the hell Im going to code a server which will hold many people playing a game. Is there any TCP Limits and whats the speed of TCPSend and TCPRecv? I might need to add Pings to make sure everyones still online. Aswell I feel like adding a PM function so you can message other players.

Posted

Check my signature. Alot of this has been accomplished. String length is determined by the server, and I do not believe there is a limit. PM functions can be explained in File-Based ITS(AutoIt-ITS) which is on the download page in autoit-its.com

Many examples there. Just check the helpfile and search the forum first.

:)

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...