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tittenkalle

MouseMove in 3D App.

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Hi Guys,

got a problem. Made a simple Function:

Func Testing()

MouseMove(200, 200,50)

EndFunc

I want to use this in a 3D Application. In the start screen of the game, the Mouse Pointer goes to this position, but when I´m ingame the mouse moves crazy or to x = 0 y = 0. (When I´m using MouseMove(200, 200,0) generally nothing happens.) Under Windows XP it works fine. So, why not in the game?

Second problem:

HotKeySet("{PAUSE}", "TogglePause")

doesn´t work in applications but under windows :-/

Can someone help?

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Make sure your game is not protect by something like GameGuard, that would shout down you ability to bot real quick

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Make sure your game is not protect by something like GameGuard, that would shout down you ability to bot real quick

some c++ mouse pointer movements work well, but don´t know which because I didn´t program that. So, ich think it isn´t protected.

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C++ is more complicated then autoit, and there is multiple things you can do to move the mouse in a 3d app other then autoit which is just MouseMove, well i guess you could click at a specific point but thats kind of using the same method.


-----------Current Programming Language Status:Beginner: J#, Ruby Intermediate: Autoit, Java, C#, C++Advanced: Basic, Visual Basic, Fortran

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#5 ·  Posted (edited)

C++ is more complicated then autoit, and there is multiple things you can do to move the mouse in a 3d app other then autoit which is just MouseMove, well i guess you could click at a specific point but thats kind of using the same method.

jeah, thats the same. THX for the answers. I´ll learn c# or c++.

Edited by tittenkalle

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c++ is the better. autoit cannot bypass a guard


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