theguy0000 Posted November 19, 2006 Share Posted November 19, 2006 ok, here I am again. CODEexpandcollapse popup#include <GUIConstants.au3> Global $squares[65] For $i = 1 To 64 $squares[$i] = "" Next Global $MarblePics[65] $gui = GUICreate ("AutoIt Reversi", 490, 595) $board = GUICtrlCreatePic ("board.bmp", 5, 5, 480, 480) GUICtrlSetState($board, $GUI_DISABLE) PlaceMarble ("white", 3, 3) PlaceMarble ("black", 3, 4) PlaceMarble ("black", 4, 3) PlaceMarble ("white", 4, 4) Global $square_buttons[65] For $x=1 To 8 For $y = 1 To 8 $square = (8*($y-1))+$x $square_buttons[$square] = GUICtrlCreateButton ("", coord($x)-60, coord($y)-60, 60, 60) ;GUICtrlSetState (-1, $GUI_HIDE) Next Next GUISetState () While 1 $msg = GUIGetMsg () If $msg = $GUI_EVENT_CLOSE Then ExitLoop For $i=1 To 64 If $msg = $square_buttons[$i] Then PlaceMarble ("black", SquareX($i)-1, squareY($i)-1) EndIf Next WEnd Func coord($num) If $num < 1 Or $num > 8 Then SetError (1) Return 0 EndIf Return ($num*60)+5 EndFunc Func PlaceMarble ($color, $x, $y) Local $square = (8*($y-1))+$x If $square < 1 Or $square > 64 Then Return 0 If $squares[$square] <> "" Then GUICtrlDelete ($MarblePics[$square]) $squares[$square] = "" EndIf $MarblePics[$square] = GUICtrlCreatePic (@ScriptDir&"\"&$color&".bmp", coord($x), coord($y), 59, 59) GUICtrlSetState ( -1, $GUI_SHOW) $squares[$square] = $color Return 1 EndFunc Func ReverseMarble ($x, $y) Local $square = (8*($y-1))+$x If $squares[$square] = "" Then Return 0 Switch $squares[$square] Case "white" PlaceMarble ("black", $x, $y) Case "black" PlaceMarble ("white", $x, $y) EndSwitch EndFunc Func squareX ($num) $ret = 0 Do $num -=1 $ret +=1 Until Round ($num/8) = $num/8 Return $ret EndFunc Func squareY ($num) $num -= SquareX($num) Return ($num/8)+1 EndFunc so, I am trying to detect when A user clicks on a square. Well, I have managed to do that. The problem is, I can't set those buttons as hidden or they don't work. (by uncommenting line 20) Is there some way to hide those buttons in a way that they do work, or a better way to find out which square the user clicked on? The cake is a lie.www.theguy0000.com is currentlyUP images.theguy0000.com is currentlyUP all other *.theguy0000.com sites are DOWN Link to comment Share on other sites More sharing options...
Valuater Posted November 19, 2006 Share Posted November 19, 2006 (edited) having looked at this the first time.. i would use a single block picture and create the board in a loop. that way each "square" would have its own control id and you could check which control was clicked then move the playing pieces accordingly maybe _ControlHover() could help here also ( in fact i am sure it would do the trick ) for $x = 1 to $squares $square[$x] = GUICtrlCreatePic() ; maybe - _ControlHover(2,... ) ; add the control/pic next 8) Edit.. you are ready have the loop idea Global $squares[65] For $i = 1 To 64 $squares[$i] = "" Next Edited November 19, 2006 by Valuater Link to comment Share on other sites More sharing options...
theguy0000 Posted November 19, 2006 Author Share Posted November 19, 2006 I'm still a little confused as to what _ControlHover does... The cake is a lie.www.theguy0000.com is currentlyUP images.theguy0000.com is currentlyUP all other *.theguy0000.com sites are DOWN Link to comment Share on other sites More sharing options...
Valuater Posted November 19, 2006 Share Posted November 19, 2006 (edited) I'm still a little confused as to what _ControlHover does...here is a great example... small and cleanhttp://www.autoitscript.com/fileman/users/valuater/PicButton.zip8) Edited November 19, 2006 by Valuater Link to comment Share on other sites More sharing options...
theguy0000 Posted November 19, 2006 Author Share Posted November 19, 2006 CODEexpandcollapse popup#include <GUIConstants.au3> #include <Array.au3> Global $cHoverID[2], $Global_cHID = 0, $cHoverActive = 0, $cHClicked = 0 Global $squares[65] Global $MarblePics[65] For $y = 1 To 8 For $x = 1 To 8 $i = (8*($y-1))+$x $squares[$i] = "" $MarblePics[$i] = GUICtrlCreatePic ("square.bmp", coord($x), coord($y), 60, 60) _ControlHover (2, "", $MarblePics[$i]) $squares[$i] = "" Next Next $gui = GUICreate ("AutoIt Reversi", 490, 595) PlaceMarble ("white", 3, 3) PlaceMarble ("black", 3, 4) PlaceMarble ("black", 4, 3) PlaceMarble ("white", 4, 4) Global $square_buttons[65] GUISetState () While 1 $msg = GUIGetMsg () If $msg = $GUI_EVENT_CLOSE Then ExitLoop $Over = _ControlHover (0, $gui) If $over = 1 Then $TempID = @extended For $y = 1 To 8 For $x = 1 To 8 $i = (8*($y-1))+$x If $TempID = $MarblePics[$i] Then If $squares[$i] = "" Then GUICtrlSetImage ($MarblePics[$i], "hover.bmp") Else GUICtrlSetImage ($MarblePics[$i], "square.bmp") EndIf Next Next EndIf WEnd Func coord($num) If $num < 1 Or $num > 8 Then SetError (1) Return 0 EndIf Return ($num*60)+5 EndFunc Func PlaceMarble ($color, $x, $y) Local $square = (8*($y-1))+$x If $square < 1 Or $square > 64 Then Return 0 $MarblePics[$square] = GUICtrlSetImage ($MarblePics[$square], $color&".bmp") GUICtrlSetState ( -1, $GUI_SHOW) $squares[$square] = $color Return 1 EndFunc Func ReverseMarble ($x, $y) Local $square = (8*($y-1))+$x If $squares[$square] = "" Then Return 0 Switch $squares[$square] Case "white" PlaceMarble ("black", $x, $y) Case "black" PlaceMarble ("white", $x, $y) EndSwitch EndFunc Func squareX ($num) $ret = 0 Do $num -=1 $ret +=1 Until Round ($num/8) = $num/8 Return $ret EndFunc Func squareY ($num) $num -= SquareX($num) Return ($num/8)+1 EndFunc ;ControlHover by Valuater Func _ControlHover($cH_Mode = 0, $cH_hWin = "", $cH_hCntrl = "") Local $cH_i, $cH_Data If not @Compiled Then Opt("TrayIconDebug", 1) ; 1=debug line info Select Case $cH_Mode = 0 Or $cH_Mode = 1 ; 0 = Check if mouse is over a control, 1 = Check if mouse clicked on a control ; Developer did not add any controls before the function mode 0 or 1 was called If UBound($cHoverID) = 2 Then ConsoleWrite("*** _ControlHover() Error *** " & @CRLF & "No Controls were Added" & @CRLF) If $cH_hWin = "" Then $cH_Data = GUIGetCursorInfo() ; Get cursor data from the active window Else If Not WinActive($cH_hWin) Then Return SetError( -1, 1, "Window not active") ; Dont waist CPU if the known window is not active $cH_Data = GUIGetCursorInfo($cH_hWin) ; Get cursor data from the known window EndIf If Not IsArray($cH_Data) Then Return SetError( -1, 2, "Window not found") ; A readable GUI window was not found For $cH_i = 1 to UBound($cHoverID) -1 ; Search the known controls for the currently hovered control If $cH_Data[4] = $cHoverID[$cH_i] Then ; Mouse is over a current known control ; Mode 1 - check for a Click on a known control If $cH_Mode And $cH_Data[2] = 1 and Not $cHClicked Then $cHClicked = 1 Return SetError( 0, $cHoverID[$Global_cHID], 1) ; Mouse clicked on current control ElseIf $cH_Mode And $cH_Data[2] <> 1 And $cHClicked Then $cHClicked = 0 Return SetError( 1, $cHoverID[$Global_cHID], 0) ; Release clicked current control EndIf If $cH_Mode Then Return SetError ( "", "", "") ; Mouse is still over last known control and may click again ; Mode 0 & 1 If $cHoverID[$cH_i] = $cHoverID[$Global_cHID] And $cHoverActive Then Return SetError ( "", "", "") ; Mouse is still over last known control If $cHoverActive Then $cHoverActive = 0 Return SetError( 1, $cHoverID[$Global_cHID], 0) ; Release Active - Mouse is over a new known control EndIf $cHoverActive = 1 $cHoverID[$Global_cHID] = $cHoverID[$cH_i] ; Re-set the current control to the new known control Return SetError(0, $cHoverID[$Global_cHID], 1) ; Mouse is over the new-current known control EndIf Next ; hover control not found in the known control list If $cHoverActive Then If $cH_Mode And $cHClicked Then ; check - Release clicked current control $cHClicked = 0 Return SetError( 1, $cHoverID[$Global_cHID], 0) ; Release clicked current control EndIf If $cH_Mode Then Return SetError ( "", "", "") ; Protect the release of the active control $cHoverActive = 0 Return SetError( 1, $cHoverID[$Global_cHID], 0) ; Release Active - Mouse is over a new unknown control EndIf If $cH_Mode And $cHClicked Then $cHClicked = 0 Return SetError( 1, $cHoverID[$Global_cHID], 0) ; Release clicked current control EndIf Return SetError ( "", "", "") Case $cH_Mode = 2 ; Add the new control to the known control list If $cH_hCntrl = "" Then Return SetError( -1, 8, "Control not provided #1") ; The control ID was not given _ArrayAdd($cHoverID, $cH_hCntrl) ; Add the control to the known control array If @error Then Return SetError( -1, 9, "Control not added") ; Control not added to the known control list Return SetError( 0, 10, 1) ; ; Control was added to the known control list Case $cH_Mode = 3 ; Remove the control from the known control list If $cH_hCntrl = "" Then Return SetError( -1, 11, "Control not provided #2") ; The control ID was not given _ArrayDelete($cHoverID, $cH_hCntrl) ; Delete the control from the known control array list If @error Then Return SetError( -1, 12, "Control not removed") ; Control not deleted from the known control list Return SetError( 0, 13, 1) ; Control was deleted from the known control list Case $cH_Mode = 4 ; Verify if control is in the known control list If $cH_hCntrl = "" Then Return SetError( -1, 14, "Control not provided #3") ; The control ID was not given _ArraySearch($cHoverID, $cH_hCntrl) ; Search to verify if control is in the known control list If @error Then Return SetError( -1, 15, "Control not found") ; Control was not found in the known control list Return SetError( 0, 16, 1) ; Control was found in the known control list Case Else Return SetError( -1, 17, "$cH_Mode incorrect") ; $cH_Mode has an incorrect value EndSelect Return SetError( -1, 18, "Unknown Error") ; Error is Unknown EndFunc I'm not sure what I'm doing wrong, but I get a ton of errors in the console that say: *** _ControlHover() Error *** No Controls were Added The cake is a lie.www.theguy0000.com is currentlyUP images.theguy0000.com is currentlyUP all other *.theguy0000.com sites are DOWN Link to comment Share on other sites More sharing options...
Valuater Posted November 19, 2006 Share Posted November 19, 2006 i got it to work... you did not give me the new pics post them here 8) Link to comment Share on other sites More sharing options...
theguy0000 Posted November 19, 2006 Author Share Posted November 19, 2006 i got it to work...you did not give me the new picspost them here8)http://www.theguy0000.com/reversi The cake is a lie.www.theguy0000.com is currentlyUP images.theguy0000.com is currentlyUP all other *.theguy0000.com sites are DOWN Link to comment Share on other sites More sharing options...
Valuater Posted November 19, 2006 Share Posted November 19, 2006 (edited) This works... your code is not finished of-course ( thus $squares[$i] will be painted also) also, there is no need to "loop" for the control ID see script SEE NEXT POST 8) Edited November 19, 2006 by Valuater Link to comment Share on other sites More sharing options...
theguy0000 Posted November 19, 2006 Author Share Posted November 19, 2006 (edited) nice, the only line that would have a problem is this: If $squares[$i] = "" Then GUICtrlSetImage($TempID, "hover.bmp") there is no more $i because we took out the loop, so how will it know whether or not there is already a pieve there. If $squares[$i] is NOT "" Then It should not change the hover image...only change to the hover image if it is "" the way you have it now, it does highlight when you put the mouse over a square, but 2 problems... 1. it still changes even if the square is occupied 2. if you take the mouse off the square, any piece that was already in that space is erased. Edited November 19, 2006 by theguy0000 The cake is a lie.www.theguy0000.com is currentlyUP images.theguy0000.com is currentlyUP all other *.theguy0000.com sites are DOWN Link to comment Share on other sites More sharing options...
Valuater Posted November 19, 2006 Share Posted November 19, 2006 ok, i got it to work for you ( _ControlHover() )I didn't know i had to help write the whole game, i don't know the game...sois there only gojng to be "4" marble pieces in the entire game.. these...PlaceMarble("white", 3, 3)PlaceMarble("black", 3, 4)PlaceMarble("black", 4, 3)PlaceMarble("white", 4, 4)???8) Link to comment Share on other sites More sharing options...
theguy0000 Posted November 19, 2006 Author Share Posted November 19, 2006 actually, yes, I would definitely need to loop to get the X and Y of the selected square. There are things I can't do without it, especially when I add the part for clicking. The cake is a lie.www.theguy0000.com is currentlyUP images.theguy0000.com is currentlyUP all other *.theguy0000.com sites are DOWN Link to comment Share on other sites More sharing options...
Valuater Posted November 19, 2006 Share Posted November 19, 2006 actually, yes, I would definitely need to loop to get the X and Y of the selected square. There are things I can't do without it, especially when I add the part for clicking.no, not needed for clicking either8) Link to comment Share on other sites More sharing options...
theguy0000 Posted November 19, 2006 Author Share Posted November 19, 2006 ok, i got it to work for you ( _ControlHover() )I didn't know i had to help write the whole game, i don't know the game...sois there only gojng to be "4" marble pieces in the entire game.. these...???8)Sorry :">and no those are at the beginning and I still have yet to add the part where when a user clicks a square it adds a piece. For that part I will need to use PlaceMarble and that needs X and Y values so the loop will be necessary... The cake is a lie.www.theguy0000.com is currentlyUP images.theguy0000.com is currentlyUP all other *.theguy0000.com sites are DOWN Link to comment Share on other sites More sharing options...
Valuater Posted November 19, 2006 Share Posted November 19, 2006 how many marble pieces... total... 4 ??? 8) Link to comment Share on other sites More sharing options...
theguy0000 Posted November 19, 2006 Author Share Posted November 19, 2006 (edited) how many marble pieces... total... 4 ???8)well the pieces don't move for one thing. And those four are always created at the beginning.But, when a user clicks a square, it creates another piece.So, there could be 64 pieces total until every square fills up, or until there are no more possible moves.So, it's impossible to know what square was clicked unless individually testing all 64 to see if they match...hence the loop Edited November 19, 2006 by theguy0000 The cake is a lie.www.theguy0000.com is currentlyUP images.theguy0000.com is currentlyUP all other *.theguy0000.com sites are DOWN Link to comment Share on other sites More sharing options...
Valuater Posted November 19, 2006 Share Posted November 19, 2006 (edited) ok... is that even numbers white max is 32 black max is 32 ?? 8) Edited November 19, 2006 by Valuater Link to comment Share on other sites More sharing options...
theguy0000 Posted November 19, 2006 Author Share Posted November 19, 2006 ok... is that even numberswhite max is 32black max is 32??8)nope, could be any amount of each The cake is a lie.www.theguy0000.com is currentlyUP images.theguy0000.com is currentlyUP all other *.theguy0000.com sites are DOWN Link to comment Share on other sites More sharing options...
Valuater Posted November 19, 2006 Share Posted November 19, 2006 getting closer... hold a few 8) Link to comment Share on other sites More sharing options...
theguy0000 Posted November 19, 2006 Author Share Posted November 19, 2006 I got the hover thing to work... expandcollapse popup#include <GUIConstants.au3> #include <Array.au3> Global $cHoverID[2], $Global_cHID = 0, $cHoverActive = 0, $cHClicked = 0 Global $squares[65] Global $MarblePics[65] $gui = GUICreate("AutoIt Reversi", 600, 595) For $y = 1 To 8 For $x = 1 To 8 $i = (8* ($y - 1)) + $x $squares[$i] = "" $MarblePics[$i] = GUICtrlCreatePic("square.bmp", coord($x), coord($y), 60, 60) _ControlHover(2, $gui, $MarblePics[$i]) $squares[$i] = "" Next Next PlaceMarble("white", 3, 3) PlaceMarble("black", 3, 4) PlaceMarble("black", 4, 3) PlaceMarble("white", 4, 4) Global $square_buttons[65] GUISetState() While 1 $msg = GUIGetMsg() If $msg = $GUI_EVENT_CLOSE Then ExitLoop $Over = _ControlHover(0, $gui) If $Over = 1 Then $TempID = @extended For $i = 1 To 64 If $MarblePics[$i] = $TempID Then If $squares[$i] = "" Then GUICtrlSetImage($TempID, "hover.bmp") $squares[$i] = "hover" EndIf Else If $squares[$i] = "hover" Then GUICtrlSetImage ($MarblePics[$i], "square.bmp") $squares[$i] = "" EndIf EndIf Next EndIf WEnd Func coord($num) If $num < 1 Or $num > 8 Then SetError(1) Return 0 EndIf Return ($num * 60) + 5 EndFunc ;==>coord Func PlaceMarble($color, $x, $y) Local $square = (8*$y) + $x+1 If $square < 1 Or $square > 64 Then Return 0 $MarblePics[$square] = GUICtrlSetImage($MarblePics[$square], $color & ".bmp") GUICtrlSetState(-1, $GUI_SHOW) $squares[$square] = $color Return 1 EndFunc ;==>PlaceMarble Func ReverseMarble($x, $y) Local $square = (8* ($y - 1)) + $x If $squares[$square] = "" Then Return 0 Switch $squares[$square] Case "white" PlaceMarble("black", $x, $y) Case "black" PlaceMarble("white", $x, $y) EndSwitch EndFunc ;==>ReverseMarble Func squareX($num) $ret = 0 Do $num -= 1 $ret += 1 Until Round($num / 8) = $num / 8 Return $ret EndFunc ;==>squareX Func squareY($num) $num -= squareX($num) Return ($num / 8) + 1 EndFunc ;==>squareY ;ControlHover by Valuater #region _ControlHover; ;=============================================================================== ; UDF Name: _ControlHover.au3 ; ; Version v1.2.0 Sept 25, 2006, built with Autoit 3.2.1.3 ; ; Author: Valuater, Robert M ; ; Contributions: marfdaman(Marvin), RazerM, Quaizywabbit(AnyGUI). ; ; Email: <Valuater [at] aol [dot] com> ; ; Use: Enable Mouse/Hover Over Control Events ;=============================================================================== ;=============================================================================== ; ; Function Name: _ControlHover() ; Description: Enable Mouse/Hover Over Control Events ; Find if Mouse is over a known control ; Find if a Mouse has Clicked on a known control ; Add, Remove, or Verify the control within the known control list ; Parameter(s): $cH_Mode [default] 0 = Find if Mouse is over a known control ; [optional] 1 = Find if a Mouse has Clicked on a known control ; 2 = Add a control to the known control list ; 3 = Remove a control from the known control list ; 4 = Verify a control is in the known control list ; $cH_hWin [optional] - Window handle as returned by GUICreate() ; [preferred] - Window handle to save CPU usage and speed of _ControlHover() ; - and Avoid array errors for "non-active window" ; $cH_hCntrl [required] - Control ID to Add, Remove, or Verify the control within the known control list ; [not used] - to find if a mouse is over or has clicked on a known control ; Requirement(s): #include<Array.au3> ; Return Value(s): ; $cH_Mode 0 or 1 ; On Success Return = 1 @error = 0, @extended = Current known control ; While Success Return = "" ; On Failure: Return = 0 @error = 1, @extended = Last known control ; $cH_Mode 2, 3, or 4 ; On Success Return = 1 @error = 0, @extended = Function's return line number ; All $cH_Mode's ; On Error: Return = Description of the error ; @error = -1, @extended = Function's return line number ; Author(s): Valuater, Robert M ; ;=============================================================================== Func _ControlHover($cH_Mode = 0, $cH_hWin = "", $cH_hCntrl = "") Local $cH_i, $cH_Data If Not @Compiled Then Opt("TrayIconDebug", 1) ; 1=debug line info Select Case $cH_Mode = 0 Or $cH_Mode = 1 ; 0 = Check if mouse is over a control, 1 = Check if mouse clicked on a control ; Developer did not add any controls before the function mode 0 or 1 was called If UBound($cHoverID) = 2 Then ConsoleWrite("*** _ControlHover() Error *** " & @CRLF & "No Controls were Added" & @CRLF) If $cH_hWin = "" Then $cH_Data = GUIGetCursorInfo() ; Get cursor data from the active window Else If Not WinActive($cH_hWin) Then Return SetError(-1, 1, "Window not active") ; Dont waist CPU if the known window is not active $cH_Data = GUIGetCursorInfo($cH_hWin) ; Get cursor data from the known window EndIf If Not IsArray($cH_Data) Then Return SetError(-1, 2, "Window not found") ; A readable GUI window was not found For $cH_i = 1 To UBound($cHoverID) - 1 ; Search the known controls for the currently hovered control If $cH_Data[4] = $cHoverID[$cH_i] Then ; Mouse is over a current known control ; Mode 1 - check for a Click on a known control If $cH_Mode And $cH_Data[2] = 1 And Not $cHClicked Then $cHClicked = 1 Return SetError(0, $cHoverID[$Global_cHID], 1) ; Mouse clicked on current control ElseIf $cH_Mode And $cH_Data[2] <> 1 And $cHClicked Then $cHClicked = 0 Return SetError(1, $cHoverID[$Global_cHID], 0) ; Release clicked current control EndIf If $cH_Mode Then Return SetError("", "", "") ; Mouse is still over last known control and may click again ; Mode 0 & 1 If $cHoverID[$cH_i] = $cHoverID[$Global_cHID] And $cHoverActive Then Return SetError("", "", "") ; Mouse is still over last known control If $cHoverActive Then $cHoverActive = 0 Return SetError(1, $cHoverID[$Global_cHID], 0) ; Release Active - Mouse is over a new known control EndIf $cHoverActive = 1 $cHoverID[$Global_cHID] = $cHoverID[$cH_i] ; Re-set the current control to the new known control Return SetError(0, $cHoverID[$Global_cHID], 1) ; Mouse is over the new-current known control EndIf Next ; hover control not found in the known control list If $cHoverActive Then If $cH_Mode And $cHClicked Then ; check - Release clicked current control $cHClicked = 0 Return SetError(1, $cHoverID[$Global_cHID], 0) ; Release clicked current control EndIf If $cH_Mode Then Return SetError("", "", "") ; Protect the release of the active control $cHoverActive = 0 Return SetError(1, $cHoverID[$Global_cHID], 0) ; Release Active - Mouse is over a new unknown control EndIf If $cH_Mode And $cHClicked Then $cHClicked = 0 Return SetError(1, $cHoverID[$Global_cHID], 0) ; Release clicked current control EndIf Return SetError("", "", "") Case $cH_Mode = 2 ; Add the new control to the known control list If $cH_hCntrl = "" Then Return SetError(-1, 8, "Control not provided #1") ; The control ID was not given _ArrayAdd($cHoverID, $cH_hCntrl) ; Add the control to the known control array If @error Then Return SetError(-1, 9, "Control not added") ; Control not added to the known control list Return SetError(0, 10, 1) ; ; Control was added to the known control list Case $cH_Mode = 3 ; Remove the control from the known control list If $cH_hCntrl = "" Then Return SetError(-1, 11, "Control not provided #2") ; The control ID was not given _ArrayDelete($cHoverID, $cH_hCntrl) ; Delete the control from the known control array list If @error Then Return SetError(-1, 12, "Control not removed") ; Control not deleted from the known control list Return SetError(0, 13, 1) ; Control was deleted from the known control list Case $cH_Mode = 4 ; Verify if control is in the known control list If $cH_hCntrl = "" Then Return SetError(-1, 14, "Control not provided #3") ; The control ID was not given _ArraySearch($cHoverID, $cH_hCntrl) ; Search to verify if control is in the known control list If @error Then Return SetError(-1, 15, "Control not found") ; Control was not found in the known control list Return SetError(0, 16, 1) ; Control was found in the known control list Case Else Return SetError(-1, 17, "$cH_Mode incorrect") ; $cH_Mode has an incorrect value EndSelect Return SetError(-1, 18, "Unknown Error") ; Error is Unknown EndFunc ;==>_ControlHover #endregion thanks, you helped a lot though... I might be back If I can't get the clicking to work right though The cake is a lie.www.theguy0000.com is currentlyUP images.theguy0000.com is currentlyUP all other *.theguy0000.com sites are DOWN Link to comment Share on other sites More sharing options...
Valuater Posted November 19, 2006 Share Posted November 19, 2006 (edited) heres what i am working on... got the click to work.. but not finished SEE NEXT POST 8) Edited November 19, 2006 by Valuater Link to comment Share on other sites More sharing options...
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