Jump to content

PixelGetColor Help


Recommended Posts

When you use PixelGelColor, does it check the color as if the mouse were at that position?

I used the Window Info Tool thing to check the color of some locations in-game, but it always

shows up as the same 3 colors, regardless of the mouse position.

The cursor is bigger than the standard windows cursor, and i was wondering if it was

instead getting the color of the cursor.

I used PixelGetColor and had it display the color to a window, but it always shows up as the same

3 colors that the Window Info Tool says.

If it does check the color as if the cursor was at that position, is there a way to change the

location it checks in relation to the mouse?

I'm trying to make a script that will check if some locations are empty by the pixel colors, and if

they are save them into some variables to be used later. I can't get the colors of the locations to

work show up right though.

Thx for any help

Btw game is Diablo II LoD

Link to comment
Share on other sites

I had the PixelCoorMode set to right spot, and i used MouseMove to make sure it was

checking the right locations. I don't know what "dynamically change the x and y in your

PixelGetColur" means so i guess im SOL.

:whistle:

Gonna have to find a different way to do it unless anyone else has an idea.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...