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kwlayman

Utilizing new driver from AutoIt

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I'm going to have a custom Windows XP input driver written so I can send mouse actions that are indistinguisable from manual ones to an application.

My question is this: How can I utilize this new driver from within AutoIt's existing mouse control routines?

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I'm going to have a custom Windows XP input driver written so I can send mouse actions that are indistinguisable from manual ones to an application.

My question is this: How can I utilize this new driver from within AutoIt's existing mouse control routines?

How are the mouse clicks sent by this "driver" different from those sent by MouseClick in Autoit?


Serial port communications UDF Includes functions for binary transmission and reception.printing UDF Useful for graphs, forms, labels, reports etc.Add User Call Tips to SciTE for functions in UDFs not included with AutoIt and for your own scripts.Functions with parameters in OnEvent mode and for Hot Keys One function replaces GuiSetOnEvent, GuiCtrlSetOnEvent and HotKeySet.UDF IsConnected2 for notification of status of connected state of many urls or IPs, without slowing the script.

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My understanding from reading gaming-related threads on this forum and others is that simulated mouseclicks sent by automation tools like autoit are not the same as manual inputs processed via the mouse and therefore can be detected.

How are the mouse clicks sent by this "driver" different from those sent by MouseClick in Autoit?

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i think i'm also interested in this. any help would be appreciated

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