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OriginBlade

Need coding for script checks.

6 posts in this topic

Hey guys,

I need some sort of code to stop the macro checks from stopping my current script, I have one which lets me attack but everytime I recieve a PM it stops it, I could also do with some code for the new monsters.

If you can help please get in touch.

Thankyou

Origin Blade

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wow, could you please be at least somewhat specific?

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It's for a game called Shimlar, I have a current script but everytime I recieve a PM it stops it, I was wondering if there is any code that would be able to like make an auto response to the PM's with a message or ignore them.

Origin.

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Why don't you do everyone a favour and search the forum first? :) There are many posts about Shimlar - go and read them and you'll be able - maybe - to find the answer for your question.

You can take a look at this post and you can see that one of the posters is the admin of Shimlar - he/she is aware of these attempts to use bots and the reason for all those PMs is to stop the botting.


SNMP_UDF ... for SNMPv1 and v2c so far, GetBulk and a new example script

wannabe "Unbeatable" Tic-Tac-Toe

Paper-Scissor-Rock ... try to beat it anyway :)

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Many are aware that Origin Blade is cheating but he's not so dumb to post here knowing that Lord A is watching this forum.

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Hi,

it's a "he". Just to clear any confusion.

Mmm let's see. It's a pity I can't see more of the poster's details.

Nevertheless... time is on my side. Not to mention that I do control and own the game. Which means I can shut it down when I feel like doing so. On that account, I have to mention I didn't answer to emails for support the last month.

I'm really fed up with wasting time on a game when no one "plays" it but just run scripts. I would love to add new things, but all I do is stop scripts.

A

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