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SavageKiller

Cursor Change

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Hello, i've been using autoscript recently and i have yet to find out a way to detect proper cursor changes.

Autoscript seems to only detect changes in between Windows cursors, but in a game it fails to do that, has anyone found a work around for this? please share your thoughts, thanks ;)

PS: I thought of an idea to get the pixel colour of cursorPos and subtracting from the X & Y to see if it changes, didnt work....turns out cant read the cursor pixels, but whats beneath it :)

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in any game window i get the reply of 0 as a cursor, but these are custom cursors and i was wondering if there was any way to detect changes amongst these type of cursors ?

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