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Send simulated KeyInput directly to keyboard driver?

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For a game I play (Rappelz) they use a hackshield that blocks the use of simulated keystrokes (the kind normal macro programs use)

I was wondering if AutoIt had any kind of plugin/ SendMode that would send keystrokes directly to the keyboard buffer/driver and have it sent to the game just like a normal keystroke would be, rather than the game seeing it as keystrokes comming from AutoIt.exe it sees them as coming from the keyboard, as authentic keystrokes.

I'm not sure if autoit supports game... Macros... or not, just let me know if i'm breaking any rules.



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Get yourself a bunch of Legos, a MindStorms NXT kit, some popsicles sticks and rubberbands, and you can simulate actual key strokes via the actual keyboard.


Valuater's AutoIt 1-2-3, Class... Is now in Session!For those who want somebody to write the script for them: RentACoder"Any technology distinguishable from magic is insufficiently advanced." -- Geek's corollary to Clarke's law

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