BAM5 Posted November 7, 2007 Share Posted November 7, 2007 OK sooo far I know how to make a gui layered#include <GUIConstants.au3> GUICreate ( "GUI" , 100 , 100, -1, -1, "", BitOR ($WS_EX_TOPMOST, $WS_EX_LAYERED))But I have no idea after that....Qs:1)How do I specify which layer a control is on2)Could I make some layers transparent but not othersAny information you can share or pointing somewhere within the help file would be of great help!!! [center]JSON Encoding UDF[/center] Link to comment Share on other sites More sharing options...
DirtDBaK Posted November 7, 2007 Share Posted November 7, 2007 layered gui's like one inside another? Check the last line in my signature [center][/center] Link to comment Share on other sites More sharing options...
Siao Posted November 7, 2007 Share Posted November 7, 2007 (edited) I think you expect too much out of it, misinterpreting the meaning of "layered". You're thinking photoshop layers, while in reality this is just a name for a method of window painting, which makes the system compose the contents of a window and what's under it off-screen and then show the result in one go, and also adds alpha channel. 1) You don't. Z-order of children is the same for layered and normal windows. You can change it, but it has nothing to do with WS_EX_LAYERED. 2) You can't. You can specify transparent color or alpha value for layered window. Edited November 7, 2007 by Siao "be smart, drink your wine" Link to comment Share on other sites More sharing options...
BAM5 Posted November 7, 2007 Author Share Posted November 7, 2007 I think you expect too much out of it, misinterpreting the meaning of "layered". You're thinking photoshop layersOooooooooooooo... I get it now thanks for the information!! [center]JSON Encoding UDF[/center] Link to comment Share on other sites More sharing options...
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