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blender

WinActivate returns nothing?

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blender

Hi, All

Here's my situation: I wrote a script to deal with a pop up dialog.

Part of my code to activate the pop-up is below: (I wrote in ruby with Watir library)

AutoIt is implemented in Watir library.

exit = @autoit.WinExists("Manager")
puts("exit: #{exit}")
active = @autoit.WinActive("Manager")
puts("active: #{active}")
activate = @autoit.WinActivate("Manager")
puts("activate: #{activate}")

The result I got is:

exit: 1

active: 0

activate:

I checked the function reference. WinActivate will return either 1 or 0. In my case, I got nothing from WinActivate.

Any ideas?

Edited by blender

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blender

honestly I am not sure <_<

I am new to both Watir and AutoIt.

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