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blender

Function call by reference?

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blender

Hi, all

I have a function that already has a return value. But now I want to catch the value change for one of the function parameters. So is there a way to make call by reference like in C/C++?

Thanks.

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mikehunt114

Check out ByRef in the Help file.


IE Dev ToolbarMSDN: InternetExplorer ObjectMSDN: HTML/DHTML Reference Guide[quote]It is surprising what a man can do when he has to, and how little most men will do when they don't have to. - Walter Linn[/quote]--------------------[font="Franklin Gothic Medium"]Post a reproducer with less than 100 lines of code.[/font]

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blender

Got ya...Thanks!! :P

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