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Sabiancym

Need Help With GUI and Coordinate Retrieving

5 posts in this topic

I'm sorry for the questions, but searching through the help file is taking forever.

What I'm trying to do is create a simple program with a GUI that does the following.

1: Asks how many mouse points are needed.

2: Allows the User to record those mouse points by positioning their mouse over the area and then store that variable to be called later.

3: Allows the customized script to be run with the variables entered.

Just a simple example this is all I really need. I'll be able to frankenstein it into my script.

I hate asking for help, so thankyou in advance.

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So your asking for a Mouse Macro?

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So your asking for a Mouse Macro?

A recordable one yes. I can make a mouse macro with set points, but I want to make it easier for other people to customize for themselves without having to edit the code.

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And trust me I've searched.

I don't want a straight up mouse recorder that just replays the points. I want to log a few different points and plug them into my script.

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#5 ·  Posted (edited)

I'm sorry for the questions, but searching through the help file is taking forever.

What I'm trying to do is create a simple program with a GUI that does the following.

1: Asks how many mouse points are needed.

2: Allows the User to record those mouse points by positioning their mouse over the area and then store that variable to be called later.

3: Allows the customized script to be run with the variables entered.

Just a simple example this is all I really need. I'll be able to frankenstein it into my script.

I hate asking for help, so thankyou in advance.

1. Make a GUI -> GuiCreate()

1.1 Make a InputBox -> GuictrlCreateInput

1.2 Name it and search for help (F1)

2. Make a Button -> GuiCtrlCreateButton

2.1 Make a action when user has pressed button and check if they are in that area (!?)

3. Store the vars in globals(?)

O btw, a Forum is not only for asking questions its alsow to help other people and share your knowledge.

Edited by xzaz

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