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Posted

How come progress bars can't go over 100 :) maybe because Jon didn't think we would be making games

#include <GUIConstants.au3>

$Form1 = GUICreate("Form1", 633, 452, 193, 125)
$Progress1 = GUICtrlCreateProgress(64, 64, 150, 17)
GUICtrlSetData($Progress1 , 1000)
$Button1 = GUICtrlCreateButton("Button1", 72, 104, 75, 25, 0)
GUISetState(@SW_SHOW)


While 1
    $nMsg = GUIGetMsg()
    Switch $nMsg
        Case $GUI_EVENT_CLOSE
            Exit
        Case $Button1
            GUICtrlSetData($Progress1 , GUICtrlRead($Progress1) - 10)
    EndSwitch
WEnd
Posted

LOL... what?

What is the need for over 100?

0 - 100 is just empty to full

It is up to you to determine what the variable is equal to.

In other words if I want a life bar where the life can go to 150%, I would make Progressbar 100 = 150% life ... Progressbar 50 = 75% life.

Posted

yea I guess I can throw some math in there but I guess for now ill just use labels and worry about the progress bar later.

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