NewBe Posted January 9, 2008 Posted January 9, 2008 How come progress bars can't go over 100 maybe because Jon didn't think we would be making games #include <GUIConstants.au3> $Form1 = GUICreate("Form1", 633, 452, 193, 125) $Progress1 = GUICtrlCreateProgress(64, 64, 150, 17) GUICtrlSetData($Progress1 , 1000) $Button1 = GUICtrlCreateButton("Button1", 72, 104, 75, 25, 0) GUISetState(@SW_SHOW) While 1 $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE Exit Case $Button1 GUICtrlSetData($Progress1 , GUICtrlRead($Progress1) - 10) EndSwitch WEnd
DW1 Posted January 9, 2008 Posted January 9, 2008 LOL... what? What is the need for over 100? 0 - 100 is just empty to full It is up to you to determine what the variable is equal to. In other words if I want a life bar where the life can go to 150%, I would make Progressbar 100 = 150% life ... Progressbar 50 = 75% life. AutoIt3 Online Help
NewBe Posted January 9, 2008 Author Posted January 9, 2008 yea I guess I can throw some math in there but I guess for now ill just use labels and worry about the progress bar later.
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