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Posted (edited)

how can i get like another mouse can i get one other ?

Whats the func again :S ?

!!wtf bug sorry i sent only 1 :S post!!

!!wtf bug sorry i sent only 1 :S post!!

Edited by Xav
Posted (edited)

how can i get like another mouse can i get one other ?

Whats the func again :S ?

!!wtf bug sorry i sent only 1 :S post!!

!!wtf bug sorry i sent only 1 :S post!!

I think you can delete a topic before anyone posts to it so you might want to try that. Also if you need another mouse go here.

Edited by weaponx
Posted (edited)

I think you can delete a topic before anyone posts to it so you might want to try that. Also if you need another mouse go here.

LoL i didnt realy say something but like hummm the autoit use 2 mouse..

exemple 1 move from up and down and the other cant see go right to left xD

like i use mine and others in background . :D

Edited by Xav
Posted

You can use ControlClick() to click within a control. Other than that you can't have two simultaneous pointers on your screen, its no different than plugging a second mouse into a usb port.

Posted (edited)

You can use ControlClick() to click within a control. Other than that you can't have two simultaneous pointers on your screen, its no different than plugging a second mouse into a usb port.

i dont realy know how this func work but ill try :D

(controlclick)

can this stay over an place with out text all of the time

exemple the mouse stay all the time and it will not quite ???

here<------------------l

Edited by Xav
Posted

i found this is that working ?

;CODE;======================================================================
; AutoIt Version: 3.1.127 (beta)
; Language:    English
; Platform:    Win9x/NT or newer
; Author:        Nomad
; Requirements:
;       This function will only work with beta and my _Mem() functions.
;======================================================================
; Purpose:
;       A demonstration of how to use my Mem() functions.
;       This script changes a Diablo II player's Max Health.
;   Note:
;       This only changes one of the primary max health addresses, and
;       there are many which cross-check each other for accuracy.  So
;       it will not permanently change the health value because as soon
;       as anything which would impact your life occurs, the value is
;       auto-corrected by Diablo II.  This particular address also does
;       not show on the Diablo II display screen.  It was pointless for
;       me to track down the pointers to the display screen values, so
;       if you would like to visually see the change in the game, use
;       a memory tool like Cheat Engine to find the address you need
;       and use _MemWrite() to change it.  You can check the value using
;       _MemRead, which is easier, and I do it in this script anyway. =P
;======================================================================
; Additional:
;   Please remember to credit accordingly for any use of this script.
;======================================================================

;##################################
;Include my Mem() functions
;##################################
#include <Memory.au3>

;##################################
;Get the process ID.
;If you get an incorrect reading,
;then you may need administrative
;rights enabled.
;##################################
Opt("WinTitleMatchMode", 4)
Global $ProcessID = WinGetProcess("ClassName=Diablo II","")
If $ProcessID = -1 Then
    MsgBox(4096, "ERROR", "Failed to detect process.")
    Exit
EndIf

#cs run this to check if you have administrative rights.
If Not IsAdmin() Then
    Msgbox(4096, "Administrative Rights", "You do not have administrative rights.")
EndIf
#ce

;##################################
;Call the function for reading
;your Max Health.
;##################################
Read_Diablo_Memory ()

Exit

;##################################
;Function
;##################################
Func Read_Diablo_Memory ()
    
;##################################
;Define Local Variables
;##################################
    Local $Value, $Pointer_1, $Pointer_2, $Pointer_3
    Local $Offset1 = 56
    Local $Offset2 = 200
    Local $Offset3 = 40
    
;##################################
;Open the Diablo II process using
;the Process ID retrieved from
;ProcessExists above.
;##################################
    Local $DllInformation = _MemoryOpen($ProcessID)
    If @Error Then
        MsgBox(4096, "ERROR", "Failed to open memory.")
        Exit
    EndIf
    
;##################################
;Read the process and add the
;necessary offsets in the chain
;of pointers to get to the
;Player data structure.
;##################################
    $Value = _MemoryRead(0x6FBCBB60, $DllInformation)
    If @Error Then
        MsgBox(4096, "ERROR", "Failed to read memory.")
        Exit
    EndIf
    
    $Pointer_1 = '0x' & hex($Value + $Offset1)
    
    $Value = _MemoryRead($Pointer_1, $DllInformation)
    
    $Pointer_2 = '0x' & hex($Value + $Offset2)
    
    $Value = _MemoryRead($Pointer_2, $DllInformation)
    
    $Pointer_3 = '0x' & hex($Value + $Offset3)
    
    $Value = _MemoryRead($Pointer_3, $DllInformation)
    
;##################################
;Looking for Max Health Structure
;##################################
    While ($Value <> 458752)
        $Pointer_3 = '0x' & hex($Pointer_3 + 8)
        $Value = _MemoryRead($Pointer_3, $DllInformation)
    WEnd
    
    $Pointer_3 = '0x' & hex($Pointer_3 + 5)
    
;##################################
;Write 5000 to Max Health
;##################################
    _MemoryWrite($Pointer_3, $DllInformation, 5000)
    If @Error Then
        MsgBox(4096, "ERROR", "Failed to write memory.")
        Exit
    EndIf
    
;##################################
;Check to see what was written
;since it doesn't show on the
;Diablo II display screen.
;##################################
    MsgBox(4096, "Max Health", _MemoryRead($Pointer_3, $DllInformation))
    
;##################################
;Close the process
;##################################
    _MemoryClose($DllInformation)
    If @Error Then
        MsgBox(4096, "ERROR", "Failed to close memory.")
        Exit
    EndIf

EndFunc

It's going to drive me insane. I've looked up #include in the help file and stuff. Is the NomadMemory.au3 or just Memory.au3 supposed to be located in a particular place so i knows where to find it? I've searched the forum for related problems, but seems I'm the only one; further persuading me to think I'm completely off base , or missed something simple and I'm over-thinking it. I'm sorry if this turns out to be a waste of anyones time but my own. =(

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