Valuater Posted February 6, 2008 Posted February 6, 2008 (edited) This should work... expandcollapse popup#include <GuiConstants.au3> Dim $show = 0, $Child_[6], $children = 5, $Radio[11] $Main = GUICreate("MyGUI", 516, 323, (@DesktopWidth - 516) / 2, (@DesktopHeight - 323) / 2) $Button_1 = GUICtrlCreateButton("&Next >", 335, 290, 80, 25) $Button_2 = GUICtrlCreateButton("< &Back", 250, 290, 80, 25) GUICtrlSetState($Button_2, $GUI_DISABLE) $Button_3 = GUICtrlCreateButton("&Exit", 420, 290, 80, 25) ;$Button_4 = GUICtrlCreateButton("&Done", 165, 290, 80, 25) $Button_6 = GUICtrlCreateButton("", 10, 270, 495, 3, -1, $WS_EX_STATICEDGE) GUISetState() $Child_[1] = GUICreate("", 508, 238, 1, 1, BitOR($WS_CHILD, $WS_TABSTOP) + $WS_DLGFRAME, -1, $Main) $Label_1 = GuiCtrlCreateLabel("Child 1.", 40, 140, 290, 30) GUICtrlSetFont(-1, 10, 650) $radio[1] = GUICtrlCreateRadio ("Radio 1", 10, 10, 120, 20) $radio[2] = GUICtrlCreateRadio ("Radio 2", 10, 40, 120, 20) GUISetState() $Child_[2] = GUICreate("", 508, 238, 1, 1, BitOR($WS_CHILD, $WS_TABSTOP) + $WS_DLGFRAME, -1, $Main) $Label_1 = GuiCtrlCreateLabel("Child 2.", 40, 140, 290, 30) GUICtrlSetFont(-1, 10, 650) $radio[3] = GUICtrlCreateRadio ("Radio 1", 10, 10, 120, 20) $radio[4] = GUICtrlCreateRadio ("Radio 2", 10, 40, 120, 20) GUISetState(@SW_HIDE) $Child_[3] = GUICreate("", 508, 238, 1, 1, BitOR($WS_CHILD, $WS_TABSTOP) + $WS_DLGFRAME, -1, $Main) $Label_1 = GuiCtrlCreateLabel("Child 3.", 40, 140, 290, 30) GUICtrlSetFont(-1, 10, 650) $radio[5] = GUICtrlCreateRadio ("Radio 1", 10, 10, 120, 20) $radio[6] = GUICtrlCreateRadio ("Radio 2", 10, 40, 120, 20) GUISetState(@SW_HIDE) $Child_[4] = GUICreate("", 508, 238, 1, 1, BitOR($WS_CHILD, $WS_TABSTOP) + $WS_DLGFRAME, -1, $Main) $Label_1 = GuiCtrlCreateLabel("Child 4.", 40, 140, 290, 30) GUICtrlSetFont(-1, 10, 650) $radio[7] = GUICtrlCreateRadio ("Radio 1", 10, 10, 120, 20) $radio[8] = GUICtrlCreateRadio ("Radio 2", 10, 40, 120, 20) GUISetState(@SW_HIDE) $Child_[5] = GUICreate("", 508, 238, 1, 1, BitOR($WS_CHILD, $WS_TABSTOP) + $WS_DLGFRAME, -1, $Main) $Label_1 = GuiCtrlCreateLabel("Child 5.", 40, 140, 290, 30) GUICtrlSetFont(-1, 10, 650) $radio[9] = GUICtrlCreateRadio ("Radio 1", 10, 10, 120, 20) $radio[10] = GUICtrlCreateRadio ("Radio 2", 10, 40, 120, 20) GUISetState(@SW_HIDE) While 1 $msg = GUIGetMsg() Select Case $msg = $GUI_EVENT_CLOSE Or $msg = $Button_3 ExitLoop Case $msg = $Button_1 If GUICtrlRead($Button_1) = "&Done" Then Set_Done() Set_Next() Case $msg = $Button_2 Set_Back() ;Case $msg = $Button_4 ;Set_Done() ;;; EndSelect WEnd ;--------- Functions ------------------- Func Set_Done() GUICtrlSetState($Button_1, $GUI_DISABLE) GUICtrlSetState($Button_2, $GUI_DISABLE) for $x = 1 to UBound($radio) -1 If _IsChecked($radio[$x]) Then MsgBox(0x0,"#" & $x, "You selected Radio " & $x, 2) Next EndFunc Func Set_Next() For $x = 1 To $children - 1 $Nwin = WinGetState($Child_[$x]) If $Nwin > 5 Then GUISetState(@SW_HIDE, $Child_[$x]) GUISetState(@SW_SHOW, $Child_[$x + 1]) If $x = ($children - 1) Then GUICtrlSetData($Button_1, "&Done") ;GUICtrlSetState($Button_2, $GUI_DISABLE) Else GUICtrlSetState($Button_2, $GUI_ENABLE) EndIf Return EndIf Next EndFunc ;==>Set_Next Func Set_Back() For $x = $children To 1 Step - 1 $Nwin = WinGetState($Child_[$x]) If $Nwin > 5 Then GUISetState(@SW_HIDE, $Child_[$x]) GUISetState(@SW_SHOW, $Child_[$x - 1]) If $x = 2 Then GUICtrlSetState($Button_2, $GUI_DISABLE) Else GUICtrlSetData($Button_1, "&Next >") GUICtrlSetState($Button_1, $GUI_ENABLE) EndIf Return EndIf Next EndFunc ;==>Set_Back Func _IsChecked($control) Return BitAND(GUICtrlRead($control), $GUI_CHECKED) = $GUI_CHECKED EndFunc ;==>_IsChecked BTW I did not and will not post Autioit 1-2-3 code 8) Edited February 6, 2008 by Valuater
Swift Posted February 6, 2008 Posted February 6, 2008 (edited) I wish this would actually work like your AutoIt 1-2-3...If you press back...Next is disabled. and so is Back. ....Thanks anyway...I guess I dont need radios on it...I gave up on that project because no one would help and I didnt know how. Edited February 6, 2008 by Swift
Valuater Posted February 6, 2008 Author Posted February 6, 2008 Fixed I did not comment out Set_Done() like this ; Set_Done() see top code / first post 8)
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