Just1f Posted February 13, 2008 Share Posted February 13, 2008 (edited) Hello, Im am working on an administrative tool for a game that implements GameGuard. The tool works (Send()) when running as .au3 but not once compiled with autoit compiler. I tried lightest and strongest compression and with/without UPX. Gameguard still blocks the script when it is runned as .exe How to circumvent that problem ? Optional question : why does it work inside autoit and not with a .exe ? Edited February 13, 2008 by Just1f Link to comment Share on other sites More sharing options...
LIMITER Posted February 13, 2008 Share Posted February 13, 2008 Hello,Im am working on an administrative tool for a game that implements GameGuard. The tool works (Send()) when running as .au3 but not once compiled with autoit compiler. I tried lightest and strongest compression and with/without UPX. Gameguard still blocks the script when it is runned as .exeHow to circumvent that problem ? Optional question : why does it work inside autoit and not with a .exe ?Maybe because when run as .au3, the script is launched by autoitwrapper.exe not as a standalone application ... Link to comment Share on other sites More sharing options...
Just1f Posted February 13, 2008 Author Share Posted February 13, 2008 Where would be the difference ? Autoitwrapper is also a stand-alone application. How could I force my .exe to act as autoitwrapper does ? Link to comment Share on other sites More sharing options...
LIMITER Posted February 13, 2008 Share Posted February 13, 2008 Where would be the difference ? Autoitwrapper is also a stand-alone application.How could I force my .exe to act as autoitwrapper does ?i think you should google it Link to comment Share on other sites More sharing options...
Just1f Posted February 13, 2008 Author Share Posted February 13, 2008 (edited) Don't you have more clues ? If I google I come here, at the root of everything, on AutoIT forums ! Why would I go on Google ??? Edited February 13, 2008 by Just1f Link to comment Share on other sites More sharing options...
Wurschtbrot Posted February 13, 2008 Share Posted February 13, 2008 how did u make it work on game guard all thinks like mouse move klick send pixelget color are blocked 4 me dosent matter if its exe or au3 wrapper i can only imagine a few ways to bypass the send problems but i dont know any way to bypass the getpixel color problem Link to comment Share on other sites More sharing options...
Wurschtbrot Posted February 13, 2008 Share Posted February 13, 2008 how did u make it work on game guard all thinks like mouse move klick send pixelget color are blocked 4 me dosent matter if its exe or au3 wrapperi can only imagine a few ways to bypass the send problems but i dont know any way to bypass the getpixel color problemmy mouse supports hardware sided macros so i can emulate them pretty easy i need a pixel get color replacement Link to comment Share on other sites More sharing options...
Just1f Posted February 13, 2008 Author Share Posted February 13, 2008 It bypasses GameGuard when compiled as x64 application ! How could I get the same effect with 32-bit application ? Link to comment Share on other sites More sharing options...
AlmarM Posted February 13, 2008 Share Posted February 13, 2008 There alread is a Bypass, http://www.autoitscript.com/forum/index.php?showtopic=52357 Minesweeper A minesweeper game created in autoit, source available. _Mouse_UDF An UDF for registering functions to mouse events, made in pure autoit. 2D Hitbox Editor A 2D hitbox editor for quick creation of 2D sphere and rectangle hitboxes. Link to comment Share on other sites More sharing options...
Bert Posted February 13, 2008 Share Posted February 13, 2008 You know, you could play the game as designed and stop cheating. It really does have a knack for making it FAIR for everyone. The Vollatran project My blog: http://www.vollysinterestingshit.com/ Link to comment Share on other sites More sharing options...
Just1f Posted February 13, 2008 Author Share Posted February 13, 2008 There alread is a Bypass, http://www.autoitscript.com/forum/index.php?showtopic=52357Nice, from there I know that playing on delays options is helpful, verified and approved. Thx :-) Link to comment Share on other sites More sharing options...
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