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Richard Robertson

Debugging plugins

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I don't have any reason to debug the AutoIt executable, but I would like to debug the plugin I am writing, while it is being run from AutoIt. I attempted to attach Visual Studio to the AutoIt executable but got a message about EULA violation by reverse engineering.

Am I pretty much screwed here?

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Yep, you're pretty much screwed.

I seldom write code *inside* AutoIt anymore. I normally write my classes/functions outside AutoIt, get them working in a test application, then hook them up inside AutoIt. I imagine you can do similar. Just write traditional C++ functions to test with, then provide thin AutoIt plugin compatible wrappers around your (presumably inlined) functions. I mean, it shouldn't really matter the source of input as long as you get the expected input.

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I already started writing the actual code outside of the plugin functions, and then the PLUGIN_DEFINE'd functions just called the other items.

Thanks for that though. I didn't think to run them outside the original space.

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