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Posted (edited)

Hi! Im making some little and simple game engine but I'm having problems with setting my own pointer, using GUISetCursor giving me only 15 system cursors, I have also tried using _WinAPI_SetCursor but this function have to be called whole time (in main loop), but im having maaaany of loops and my cursor is blinking. Is there any func/way/trick for having my own cursor without blinking ? :) Thx for any help !

p.s-im giving little PrintScreen from Alfa build of game:

Posted Image

Edited by Uriziel01
Posted (edited)

Hmmm, yes I now that. There isnt any other way ? OK, thx for Your help :)

ps.-making Sleep() in game engine isnt good idea :)

Edited by Uriziel01

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