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Vindicator209

Input from game controllers

4 posts in this topic

I bet this has been asked like a million times. I'm just too lazy to look past the first page of search results XD.

What can I use to capture input from a game controller? (Specifically the Guitar Hero X-plorer controller)

I was just wondering, I might even make a game if I could...

thanks!


[center]"When you look at old, classic games like Snake, you often put it off because it's such a simple game, but it's only when you actually try and create your own unique game from scratch, do you finally appreciate those games."[/center][center]Don't ask for answers if you haven't TRIED yet![/center][center]Most answers can be answered in the help file! Use it![/center]

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I have no idea how to do that, but look at this UDF someone made link

Ha although weaponx is so fast by the time I post this he probably has a perfect example script all ready for ya. :D


While ProcessExists('Andrews bad day.exe')
	BlockInput(1)
	SoundPlay('Music.wav')
	SoundSetWaveVolume('Louder')
WEnd

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#4 ·  Posted (edited)

Lol, I searched game controller, and that gave a bunch of stuff that wasn't what I wanted... lol...

thanks someone, I'll look into that

Edited by VindicatorOmega

[center]"When you look at old, classic games like Snake, you often put it off because it's such a simple game, but it's only when you actually try and create your own unique game from scratch, do you finally appreciate those games."[/center][center]Don't ask for answers if you haven't TRIED yet![/center][center]Most answers can be answered in the help file! Use it![/center]

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