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layer

mathematics update v 4.0!

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layer

hey guys, i added a greater then, less then, or equal to function to my calculator, here ya go!

; Script generated by AutoBuilder 0.5 Prototype (controls [button's, edit's, etc] were created by AutoBuilder)
#include <GuiConstants.au3>
Dim $WS_OVERLAPPEDWINDOW = 0xCF0000, $WS_VISIBLE = 0x10000000, $WS_CLIPSIBLINGS = 0x04000000
GUICreate("AuCalculator    v. 3.5", 392, 316, (@DesktopWidth - 392) / 2, (@DesktopHeight - 316) / 2, $WS_OVERLAPPEDWINDOW + $WS_VISIBLE + $WS_CLIPSIBLINGS)
Global $Button_1 = GUICtrlCreateButton("1", 70, 70, 40, 30)
Global $Edit_23 = GUICtrlCreateEdit("", 70, 25, 180, 20, $ES_AUTOHSCROLL)
Global $Button_3 = GUICtrlCreateButton("2", 140, 70, 40, 30)
Global $Button_4 = GUICtrlCreateButton("3", 210, 70, 40, 30)
Global $Button_5 = GUICtrlCreateButton("4", 70, 120, 40, 30)
Global $Button_6 = GUICtrlCreateButton("5", 140, 120, 40, 30)
Global $Button_7 = GUICtrlCreateButton("6", 210, 120, 40, 30)
Global $Button_8 = GUICtrlCreateButton("Clear", 280, 20, 40, 30)
Global $Button_9 = GUICtrlCreateButton("7", 70, 170, 40, 30)
Global $Button_10 = GUICtrlCreateButton("8", 140, 170, 40, 30)
Global $Button_11 = GUICtrlCreateButton("9", 210, 170, 40, 30)
Global $Button_12 = GUICtrlCreateButton("Equals =", 130, 250, 60, 40)
Global $Button_13 = GUICtrlCreateButton("Add +", 40, 210, 60, 40)
Global $Button_14 = GUICtrlCreateButton("Subtract -", 210, 210, 60, 40)
Global $Button_15 = GUICtrlCreateButton("Multiply *", 40, 260, 60, 30)
Global $Button_16 = GUICtrlCreateButton("0", 140, 210, 40, 30)
Global $Button_17 = GUICtrlCreateButton("Divide /", 210, 260, 60, 30)
Global $Button_28 = GUICtrlCreateButton('Decimal "."', 280, 70, 60, 40)
Global $Menu_29 = GUICtrlCreateMenu("Switch to...")
Global $MenuItem_30 = GUICtrlCreateMenuitem("Conversions", $Menu_29)
Global $Button_31 = GUICtrlCreateButton("Square Root", 280, 120)
Global $Menu_item32= GUICtrlCreateMenuItem ("Greater then... etc", $menu_29)
GUISetState()
Func Conversions()
   #include <GUIConstants.au3>
   GUICreate("Conversions")
   GUISetState(@SW_SHOW)
   $b = GUICtrlCreateButton("Convert", 5, 30)
   $l = GUICtrlCreateLabel("Feet to inches:", 1, 1)
   $i = GUICtrlCreateInput("Feet here", 55, 33)
   $b2 = GUICtrlCreateButton("Convert", 5, 100,)
   $l2 = GUICtrlCreateLabel("Inches to feet:", 1, 75)
   $i2 = GUICtrlCreateInput("Inches here", 54, 103)
   $b3 = GUICtrlCreateButton("Convert", 5, 170)
   $l3 = GUICtrlCreateLabel("Ounces to pounds:", 1, 145)
   $i3 = GUICtrlCreateInput("Ounces here", 53, 173, 0x0080)
   $b4 = GUICtrlCreateButton("Convert", 5, 233)
   $l4 = GUICtrlCreateLabel("Pounds to ounces:", 1, 210)
   $i4 = GUICtrlCreateInput("Pounds to ounces", 53, 235)
   While 1
      $get = GUIGetMsg()
      $tmpread2 = GUICtrlRead ($i2)
      $tmpread = GUICtrlRead ($i)
      Select
         Case $get = $GUI_EVENT_CLOSE
            Calc()
            ExitLoop
         Case $get = $b
            $tmpread = GUICtrlRead ($i)
            $fee2in = Number($tmpread * 12)
            MsgBox(0, "Result", $fee2in & " Inches")
         Case $get = $b2
            If $tmpread2 = 12 Then
               MsgBox(0, "Result", "1 Foot")
            Else
               $in2fee = Number($tmpread2 / 12)
               MsgBox(0, "Result", $in2fee & " Feet")
            EndIf
         Case $get = $b3
            $tmpread = GUICtrlRead ($i3)
            If $tmpread = 16 Then
               MsgBox(0, "Result", "1 Pound")
            Else
               $tmpread = GUICtrlRead ($i3)
               $oz2lb = Number($tmpread / 16)
               MsgBox(0, "Result", $oz2lb & " Pounds")
            EndIf
         Case $get = $b4
            $tmpread = GUICtrlRead ($i4)
            $lb2oz = Number($tmpread * 16)
            MsgBox(0, "Result", $lb2oz & " Ounces")
      EndSelect
   Wend
EndFunc  ;==>Conversions 
Func Calc()
   #include <GuiConstants.au3>
   Dim $WS_OVERLAPPEDWINDOW = 0xCF0000, $WS_VISIBLE = 0x10000000, $WS_CLIPSIBLINGS = 0x04000000
   GUICreate("AuCalculator    v. 3.5", 392, 316, (@DesktopWidth - 392) / 2, (@DesktopHeight - 316) / 2, $WS_OVERLAPPEDWINDOW + $WS_VISIBLE + $WS_CLIPSIBLINGS)
   Global $Button_1 = GUICtrlCreateButton("1", 70, 70, 40, 30)
   Global $Edit_23 = GUICtrlCreateEdit("", 70, 25, 180, 20, $ES_AUTOHSCROLL)
   Global $Button_3 = GUICtrlCreateButton("2", 140, 70, 40, 30)
   Global $Button_4 = GUICtrlCreateButton("3", 210, 70, 40, 30)
   Global $Button_5 = GUICtrlCreateButton("4", 70, 120, 40, 30)
   Global $Button_6 = GUICtrlCreateButton("5", 140, 120, 40, 30)
   Global $Button_7 = GUICtrlCreateButton("6", 210, 120, 40, 30)
   Global $Button_8 = GUICtrlCreateButton("Clear", 280, 20, 40, 30)
   Global $Button_9 = GUICtrlCreateButton("7", 70, 170, 40, 30)
   Global $Button_10 = GUICtrlCreateButton("8", 140, 170, 40, 30)
   Global $Button_11 = GUICtrlCreateButton("9", 210, 170, 40, 30)
   Global $Button_12 = GUICtrlCreateButton("Equals =", 130, 250, 60, 40)
   Global $Button_13 = GUICtrlCreateButton("Add +", 40, 210, 60, 40)
   Global $Button_14 = GUICtrlCreateButton("Subtract -", 210, 210, 60, 40)
   Global $Button_15 = GUICtrlCreateButton("Multiply *", 40, 260, 60, 30)
   Global $Button_16 = GUICtrlCreateButton("0", 140, 210, 40, 30)
   Global $Button_17 = GUICtrlCreateButton("Divide /", 210, 260, 60, 30)
   Global $Button_28 = GUICtrlCreateButton('Decimal "."', 280, 70, 60, 40)
   Global $Menu_29 = GUICtrlCreateMenu("Switch to...")
   Global $MenuItem_30 = GUICtrlCreateMenuitem("Conversions", $Menu_29)
   GUISetState()
   While 1
      $get = GUIGetMsg()
      Select
         Case $get = -3;Should really use $GUI_EVENT_CLOSE
            ExitLoop
         Case $get = $Button_1
            GUICtrlSetData($Edit_23, "1", 1)
         Case $get = $Button_3
            GUICtrlSetData($Edit_23, "2", 1)
         Case $get = $Button_4
            GUICtrlSetData($Edit_23, "3", 1)
         Case $get = $Button_5
            GUICtrlSetData($Edit_23, "4", 1)
         Case $get = $Button_6
            GUICtrlSetData($Edit_23, "5", 1)
         Case $get = $Button_7
            GUICtrlSetData($Edit_23, "6", 1)
         Case $get = $Button_9
            GUICtrlSetData($Edit_23, "7", 1)
         Case $get = $Button_10
            GUICtrlSetData($Edit_23, "8", 1)
         Case $get = $Button_11
            GUICtrlSetData($Edit_23, "9", 1)
         Case $get = $Button_16
            GUICtrlSetData($Edit_23, "0", 1)
         Case $get = $Button_13
            GUICtrlSetData($Edit_23, "+", 1)
         Case $get = $Button_14
            GUICtrlSetData($Edit_23, "-", 1)
         Case $get = $Button_12
            $sum = GUICtrlRead ($Edit_23)
            $result = _CalcRPN($sum)
            GUICtrlSetData($Edit_23, "= ", 1)
            GUICtrlSetData($Edit_23, $result, 1)
         Case $get = $Button_17
            GUICtrlSetData($Edit_23, "/", 1)
         Case $get = $Button_15
            GUICtrlSetData($Edit_23, "*", 1)
         Case $get = $MenuItem_30
            Conversions()
            ExitLoop
         Case $get = $Button_8
            GUICtrlDelete($Edit_23)
            Global $Edit_23 = GUICtrlCreateEdit("", 70, 25, 180, 20, $ES_AUTOHSCROLL)
         Case $get = $Button_28
            GUICtrlSetData($Edit_23, ".", 1)
      EndSelect
   Wend
   Exit
EndFunc  ;==>Calc 
Func _PopStack(ByRef $vaStack)
   Local $vValue
   If Not IsArray($vaStack) Then
      SetError(1); invalid stack
   Else
      $vValue = $vaStack[UBound($vaStack) - 1]
      If UBound($vaStack) > 1 Then
         ReDim $vaStack[UBound($vaStack) - 1]
         $vaStack[0] = UBound($vaStack) - 1
      Else
         $vaStack[0] = 0
         SetError(2); empty stack
      EndIf
   EndIf
   Return $vValue
EndFunc  ;==>_PopStack
Func _CalcRPN($sInfix)
   Local $sOps = "+-*/^"
   Local $vaStack1[1]
   Local $vaStack2[1]
   Local $sChar
   Local $sNextChar
   Local $n, $i
   Local $nOperand1
   Local $nOperand2
   Local $sOp
   $sInfix = StringStripWS($sInfix, 8)
   For $n = 1 To StringLen($sInfix)
      $sChar = StringMid($sInfix, $n, 1)
      If (Asc($sChar) >= 48 And Asc($sChar) <= 57) Or $sChar = "." Then
        ; if character is a digit or a dot then get full number
         While $n < StringLen($sInfix)
            $sNextChar = StringMid($sInfix, $n + 1, 1)
            If (Asc($sNextChar) >= 48 And Asc($sNextChar) <= 57) Or $sNextChar = "." Then
               $sChar = $sChar & $sNextChar
               $n = $n + 1
            Else
               ExitLoop
            EndIf
         Wend
        ; push number into stack1
         _PushStack($vaStack1, Number($sChar))
      ElseIf $sChar = "(" Then
        ; push left bracket into stack2
         _PushStack($vaStack2, $sChar)
      ElseIf $sChar = ")" Then
        ; pop operators from stack2 and push them into stack1 until left bracket
         While $vaStack2[0] > 0 And $vaStack2[$vaStack2[0]] <> "("
            _PushStack($vaStack1, _PopStack($vaStack2))
         Wend
        ; pop left bracket from stack2
         If $vaStack2[$vaStack2[0]] = "(" Then _PopStack($vaStack2)
      Else
        ; get position of operator. Higher position = higher precedence
         $i = StringInStr($sOps, $sChar)
         If $i > 0 Then
           ; pop higher precedence operators from stack2 and push them into stack1
            While $vaStack2[0] > 0 And StringInStr($sOps, $vaStack2[$vaStack2[0]]) >= $i
               _PushStack($vaStack1, _PopStack($vaStack2))
            Wend
           ; push current operator into stack2
            _PushStack($vaStack2, $sChar)
         EndIf
      EndIf
   Next
  ; pop remaining operators from stack2 and push them into stack1
   While $vaStack2[0] > 0
      _PushStack($vaStack1, _PopStack($vaStack2))
   Wend
  ; clear stack2
   ReDim $vaStack2[1]
  ; copy stack1 to stack2 so the stack order is reversed
   For $n = $vaStack1[0] To 1 Step - 1
      _PushStack($vaStack2, $vaStack1[$n])
   Next
  ; clear stack1
   ReDim $vaStack1[1]
   While $vaStack2[0] > 0
      If StringInStr($sOps, $vaStack2[$vaStack2[0]]) Then
        ; if top item is an operator then pop the operator
         $sOp = _PopStack($vaStack2)
        ; pop the second operand
         $nOperand2 = _PopStack($vaStack1)
        ; pop the first operand
         $nOperand1 = _PopStack($vaStack1)
        ; perform the calculation and push the result into stack1
         Select
            Case $sOp = "+"
               _PushStack($vaStack1, $nOperand1 + $nOperand2)
            Case $sOp = "-"
               _PushStack($vaStack1, $nOperand1 - $nOperand2)
            Case $sOp = "*"
               _PushStack($vaStack1, $nOperand1 * $nOperand2)
            Case $sOp = "/"
               _PushStack($vaStack1, $nOperand1 / $nOperand2)
            Case $sOp = "^"
               _PushStack($vaStack1, $nOperand1 ^ $nOperand2)
         EndSelect
      Else
        ; pop number from stack2 and push into stack1
         _PushStack($vaStack1, _PopStack($vaStack2))
      EndIf
   Wend
  ; the last remaining item in stack1 is the final result
   Return _PopStack($vaStack1)
EndFunc  ;==>_CalcRPN
Func _PushStack(ByRef $vaStack, $vValue)
   If Not IsArray($vaStack) Then
      SetError(1); invalid stack
      Return 0
   EndIf
   ReDim $vaStack[UBound($vaStack) + 1]
   $vaStack[UBound($vaStack) - 1] = $vValue
   $vaStack[0] = UBound($vaStack) - 1
   Return 1
EndFunc  ;==>_PushStack

Func Greaterthen ()
   #include <GUIConstants.au3>
GUICreate ("Greater then, less then, or equal too", 300, 300)
GUISetState ()
$edit2= GUICtrlCreateEdit ("", 115, 50, 50, 20, $ES_AUTOHSCROLL)
$edit= GUICtrlCreateEdit ("", 45, 50, 50, 20, $ES_AUTOHSCROLL)
$button= GUICtrlCreateButton ("<,>, or =", 10, 10)
$label= GUICtrlCreateLabel ("Use '/' marks for fractions. Ex [1/2].", 45, 180)
$label2= GUICtrlCreateLabel ("Use % signs as percentage. Ex [100%].", 45, 200)
$biginput= GUICtrlCreateInput ("", 45, 75, 100, 20, 0x0800)
$littleinput= GUICtrlCreateInput ("", 45, 100, 100, 20, 0x0800)
$maxlabel= GUICtrlCreateLabel ("Max #", 5, 75)
$minlabel= GUICtrlCreateLabel ("Min #", 5, 100)
$label3= GUICtrlCreateLabel ("Use . marks for decimals. Ex [10.5].", 45, 220)
$read= GUICtrlRead ($edit)
$read2= GUICtrlRead ($edit2)
$findmin= _Min ($read, $read2)
$findmax= _Max ($read, $read2)

While 1
   $get=GUIGetMsg ()
   Select
   Case $get= -3
   Exit
Case $get= $button
   $read= GUICtrlRead ($edit)
   $read2= GUICtrlRead ($edit2)
   If $read=$read2 Then
   $equal= _Equal ($edit, $edit2)
   GUICtrlDelete ($biginput)
   $biginput= GUICtrlCreateInput ("", 45, 75, 100, 20, 0x0800)
   GUICtrlDelete ($littleinput)
   $littleinput= GUICtrlCreateInput ("", 45, 100, 100, 20, 0x0800)
   GUICtrlSetData ($biginput, "=", 1)
   GUICtrlSetData ($littleinput, "=", 1)
   Else
   $findmax= _Max ($read, $read2)
   GUICtrlDelete ($biginput)
   $biginput= GUICtrlCreateInput ("", 45, 75, 100, 20, 0x0800)
   GUICtrlSetData ($biginput, $findmax, 1)
   $findmin= _Min ($read, $read2)
   GUICtrlDelete ($littleinput)
   $littleinput= GUICtrlCreateInput ("", 45, 100, 100, 20, 0x0800)
   GUICtrlSetData ($littleinput, $findmin, 1)
   EndIf
EndSelect
WEnd
EndFunc

Func _Max( $edit, $edit2 )
  If $edit > $edit2 Then
    Return $edit
  Else
    Return $edit2
  EndIf
EndFunc

Func _Min( $edit, $edit2 )
  If $edit > $edit2 Then
    Return $edit2
  Else
    Return $edit
  EndIf
EndFunc

Func _Equal( $edit, $edit2 )
   If $edit=$edit2 then
      Return '='
   EndIf
   EndFunc

While 1
   $get = GUIGetMsg()
   Select
      Case $get = -3;Should really use $GUI_EVENT_CLOSE
         ExitLoop
      Case $get = $Button_1
         GUICtrlSetData($Edit_23, "1", 1)
      Case $get = $Button_3
         GUICtrlSetData($Edit_23, "2", 1)
      Case $get = $Button_4
         GUICtrlSetData($Edit_23, "3", 1)
      Case $get = $Button_5
         GUICtrlSetData($Edit_23, "4", 1)
      Case $get = $Button_6
         GUICtrlSetData($Edit_23, "5", 1)
      Case $get = $Button_7
         GUICtrlSetData($Edit_23, "6", 1)
      Case $get = $Button_9
         GUICtrlSetData($Edit_23, "7", 1)
      Case $get = $Button_10
         GUICtrlSetData($Edit_23, "8", 1)
      Case $get = $Button_11
         GUICtrlSetData($Edit_23, "9", 1)
      Case $get = $Button_16
         GUICtrlSetData($Edit_23, "0", 1)
      Case $get = $Button_13
         GUICtrlSetData($Edit_23, "+", 1)
      Case $get = $Button_14
         GUICtrlSetData($Edit_23, "-", 1)
      Case $get = $Button_12
         $sum = GUICtrlRead ($Edit_23)
         $result = _CalcRPN($sum)
         GUICtrlSetData($Edit_23, "= ", 1)
         GUICtrlSetData($Edit_23, $result, 1)
      Case $get = $Button_17
         GUICtrlSetData($Edit_23, "/", 1)
      Case $get = $Button_15
         GUICtrlSetData($Edit_23, "*", 1)
      Case $get = $MenuItem_30
         Conversions()
         ExitLoop
      Case $get = $Button_8
         GUICtrlDelete($Edit_23)
         Global $Edit_23 = GUICtrlCreateEdit("", 70, 25, 180, 20, $ES_AUTOHSCROLL)
      Case $get = $Button_28
         GUICtrlSetData($Edit_23, ".", 1)
      Case $get = $Button_31
         $getnum = GUICtrlRead ($Edit_23)
         $sqrtnum = Sqrt($getnum)
         GUICtrlSetData($Edit_23, " Square root is: ", 1)
         GUICtrlSetData($Edit_23, $sqrtnum, 1)
      Case $get= $menu_item32
         Greaterthen ()
   EndSelect
Wend
Exit

any bugs, comments, suggestions, or questions, please post em' here!! thanks!! :idiot:


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themax90

whoa layer u workin more then me LOL, and I anm puttin in like 5 hours a day

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layer

lol, thanks. by the way... i love your instant messenger!!! w00t!


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Valik

Just two suggestions about your release method...

Could the script be put as an attachment in the top post, and could all the updates be contained in a single thread (Until that thread gets large and unwieldy). Then with each update, the first post is updated with a new attachment. Right now, I see two threads on this script sitting next to each other. Keeping it in one thread cuts down on forum clutter and makes it easier to find the latest version and also find all discussion and evolution of a script.

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layer

sure :idiot: good idea, thanks valik


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