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gammasts

overlay image

9 posts in this topic

Is there a way to display an image on top of a game window? For instance I want to create a script that will display an image saying enemy somewhere on the screen when the center of the screen point is a certain color.

Is there a function or something? An example would be nice.

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I don't think a game would simply allow it.

For example Diablo II has to be the focus, you can't put anything over it like a splash screen or something.

If you can get the game in a window, and spit the information into a GUI I think that'd work well.


"I thoroughly disapprove of duels. If a man should challenge me, I would take him kindly and forgivingly by the hand and lead him to a quiet place and kill him." - Mark TwainPatient: "It hurts when I do $var_"Doctor: "Don't do $var_" - Lar.

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no functions to do that.. as far as i know your probably going to want to get your hands dirty with C or C++ or some laguage like that... i highly doubth theres a dllcall either to do this..


FootbaG

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#4 ·  Posted (edited)

A gui window set with the extended style attribute $WS_EX_TOPMOST might work.

See if this works for you,it stays on top of all windows ive tested it on.

Havnt tryed it with a game though.

#include "GUIConstants.au3"
$Msg_Gui = GUICreate("Enemy", 100, 20, -1, -1, $WS_POPUP, $WS_EX_TOPMOST)
$Lable = GUICtrlCreateLabel ("Enemy here --->",0, 0, 100)
$Lable_Font = GUICtrlSetFont ($Lable, 9, 600, -1, "Comic Sans MS")
GuiSetState ()

while 1
   sleep (10)
Wend

Nova

Edited by Nova

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sounds good, ill take a try with it later

Thanks for the help

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I get an error on line two about unknown function

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latest version works for me. hmm wierd

k, ill play around with the script.

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ok I tried it. It does not work in game.

Perhaps there is another way to draw it or something?

If you can find a way let me know.

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