Jump to content

Recommended Posts

Posted

First of all - I'm a complete newb when it comes to Autoit.

-

I'm playing a game called Enemy Territory: Quake Wars - and I was wondering if it's possible to null the Sniper recoil? The recoil is HUGE on that game for a Sniper Rifle. But I'm not entirely sure where to start...

I have my script, simple (like me) and you will most definatly laugh at it. But I do try. Here's the code I was/am using:

#include <Misc.au3>

Opt ("MouseCoordMode",2)

HotKeySet ("{ESC}","_ExitP")

While 1
   If _IsPressed(0x01) Then
    MouseMove (0,0,10)
    EndIf
WEnd

Func _ExitP()
    Exit
EndFunc

I've had other codes with the MouseCoord set to 0 & 1 before to no avail. Although I can use like Send ("w") etc to move forward, but no mouse movement.. any help please? :)

I've had WinWaitActive ("ETQW"), and many others and it's just all gone tits up. :(

Posted

Games use memory to store information about what is happening in the game. If you can find the "Recoil Address" then you could make a memory bot to stop the recoil.

Search for "NomadMemory" to find out about memory, it should also give some examples.

Hiyoal :)

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...