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_WINAPI_GetMousePos vs. MouseGetPos()


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Is there any difference with regard to speed between:

a)MouseGetPos(0) and _WinAPI_GetMousePosX()

b)MouseGetPos(1) and _WINAPI_GetMousePosY()

Should either be used in different circumstances?

What is their relation with GUIGetCursorInfo()?

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All native wrappers are obviously much faster than UDF wrappers. Especially when said UDF actually uses corresponding native function.

Edited by Siao

"be smart, drink your wine"

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